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Nathan R. Prestopnik – International Journal of Designs for Learning, 2024
"Ghosts of the Argonne" is an interactive virtual reality (VR) recreation of the World War 1 (WW1) M1897 "French 75" field artillery gun, intended to teach learners about WW1 and its impact on the world, the role of artillery and artillerymen in this war, and the stories of real soldiers who served. The "Ghosts of the…
Descriptors: College Faculty, College Students, Computer Simulation, History Instruction
Trang Phan; Myunghwan Shin – International Journal of Designs for Learning, 2021
This design case describes the implementation of the Human-centered Design process, developed by the world leading design firm IDEO and Stanford d. school. The process describes the technology integration onto a teaching credential program course at a university in Central California. It reports the thought process to adopting HCD in the course…
Descriptors: Technology Education, Student Teachers, Technology Integration, Assignments
Christian McKay; Tarrence D. Banks; Scott Wallace – International Journal of Designs for Learning, 2016
In considering the integration of technology in the classroom it is necessary to factor in the ways in which teachers design for their use. Makerspaces and their use of digitally-based rapid prototyping tools such as laser cutters and 3D printers are serving as new models for technology integration in learning environments. While there has been…
Descriptors: Technology Integration, Shared Resources and Services, Educational Technology, Curriculum Design
Sungwon Shin; Thomas A. Brush; John W. Saye; Zhizhen Zhang – International Journal of Designs for Learning, 2019
This design case illustrates a three-semester-long curricular and instructional design project focusing on the design and implementation of a technology-enhanced case-based learning experience for pre-service teachers within a teaching methods course. This case highlights the iterative process that a teacher educator and an instructional designer…
Descriptors: Teaching Methods, Video Technology, Case Method (Teaching Technique), Curriculum Development
Patricia J. Friedrichsen; Troy D. Sadler; Kerri Graham; Pamela Brown – International Journal of Designs for Learning, 2016
In this design case, we describe our work to design and develop a socio-scientific issue (SSI) based unit of instruction for use in high school biology. Our team includes university based science educators, an experienced classroom teacher, and a microbiologist. The unit focuses on antibiotic resistant bacteria as a context for student exploration…
Descriptors: Science and Society, Secondary School Science, Science Instruction, Instructional Design
Clarice M. Moran – International Journal of Designs for Learning, 2016
This design was intended to act as a template for technology integration for preservice teachers in an English language arts class. However, the unintended result was a celebration of cultural heritage and increased classroom community. Through the project, 23 preservice teachers used online tools to design digital scrapbook pages that reflected…
Descriptors: Educational Technology, Technology Integration, Preservice Teachers, English Teachers