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Colin M. Gray; Marisa E. Exter – International Journal of Designs for Learning, 2023
In this design case, we describe our design process that resulted in recommendations for a four-year undergraduate curriculum in transdisciplinary studies. The case is centered on a fast-paced, two-week design "sprint" undertaken by the two authors, which involved consolidating and synthesizing program evaluation data and course designs…
Descriptors: Undergraduate Study, College Curriculum, Curriculum Design, Interdisciplinary Approach
Lisa A. Giacumo – International Journal of Designs for Learning, 2023
In this article, I present the design case of a fully online graduate-level course intended to prepare instructional designers and human performance improvement practitioners with an introduction to the knowledge and skills that are foundational for the design and implementation of mentoring systems to improve individuals' and organizational…
Descriptors: Mentors, Online Courses, Graduate Study, Instructional Design
Brian Alvin Hananto – International Journal of Designs for Learning, 2024
Project-based learning is an effective method for students' learning design. For the "Graphic Design for Interactive Entertainment" elective course, the author uses project-based learning to teach UI and UX design to Universitas Pelita Harapan's Visual Communication Design Department students. For the project, the author designed a game…
Descriptors: Foreign Countries, Communications, Design, Active Learning
Alexey Kukharuk; Yoshiko Goda; Katsuaki Suzuki – International Journal of Designs for Learning, 2023
The original impetus for the design of our professional development (PD) program came from the first author's interest in PD in general and what makes it effective. We begin our presentation with a brief explanation of the core literature that affected our thinking and then introduce the context in which and for which the PD program was designed.…
Descriptors: Foreign Countries, College Faculty, English (Second Language), Language Teachers
Betsy Gilbertson; Stephanie Shepherd; Jeffrey Fergus – International Journal of Designs for Learning, 2024
This design case explores the development of tools to foster diversity, equity, inclusion, and justice (DEIJ) in course design and teaching at a predominantly white institution. We designed a suite of tools for instructional designers and faculty to review online courses, helping to ensure quality course design and meaningful learning experiences…
Descriptors: Ethics, Courses, Design, Diversity Equity and Inclusion
Brett Cook-Snell – International Journal of Designs for Learning, 2024
This design case presents my experiences, successes, and challenges, in the design and delivery of a six-week special topics course on culturally inclusive instructional design. The course was delivered synchronously with a diverse group of 15 individuals enrolled in the instructional design and technology degree program. The focus of the course…
Descriptors: Instructional Design, Courses, Inclusion, Culturally Relevant Education
K. E. Rajcic – International Journal of Designs for Learning, 2023
This design case is about Emotional Design Theory in application to the design of pandemic face masks. As we know designers rely strongly on theoretical knowledge in making design moves. To understand how students may learn to apply theory, research was conducted to test the effectiveness of an assessment called Design CUE (Conceptual…
Descriptors: Psychological Patterns, Design, Instructional Design, Introductory Courses
Colin M. Gray – International Journal of Designs for Learning, 2020
The generation and description of design precedent is at the core of design case scholarship. However, traditional standards of quality and rigor that are relevant for other types of design and scientific scholarship do not always apply equally to the generation of design cases. In this paper, I describe the nature of design precedent and the…
Descriptors: Design Requirements, Standards, Instructional Design, Case Studies
Melanie W. Jensen; Rebecca N. Nissen; Isaac Munoz Moreno; Fanny E. Bondah; Pamela P. Smalley; Toni E. Pilcher; Karina M. Jackson; Adriana Alba; Royce Kimmons – International Journal of Designs for Learning, 2024
In this design case, we review the iterative process of designing EdTech Books (ETB)--an online platform through which open educational resources can be published and accessed by the public. We discuss the context and framework within which the platform was created. We then review the chronology of the platform's evolution through the lens of…
Descriptors: Open Educational Resources, Educational Technology, Design, Electronic Books
Jesse Strycker – International Journal of Designs for Learning, 2021
The redesign of learning spaces has been a growing trend in education, especially higher education. The redesign of such spaces takes time and involves a variety of stakeholders, sometimes resulting in ill-defined designs. This can be exacerbated when individuals leading such efforts depart and there is not a consensus on the design, sometimes…
Descriptors: Educational Facilities Design, Educational Environment, Higher Education, Stakeholders
Deborah Ann Lowe; Rebecca Derr; Alexandra Molleck – International Journal of Designs for Learning, 2024
The purpose of our instructional design team is to service the faculty and staff of a multi-campus state university system with pay and benefits educational programming. Our learning population includes the university's diverse workforce of over 25,000 benefits-eligible employees. We support faculty and staff with resources to make informed…
Descriptors: Social Justice, Instructional Design, Team Training, Teamwork
Victoria Abramenka-Lachheb; Jeanne Johnston; Zachary A. Weber – International Journal of Designs for Learning, 2024
The design case details the collaborative work of a design team--three faculty members, one instructional designer, and one educational resource specialist--to create a simulation-based interprofessional education (IPE) experience for future healthcare professionals. Before the COVID-19 pandemic that caused the shutdown of campuses across the…
Descriptors: Interprofessional Relationship, Electronic Learning, Distance Education, Allied Health Personnel
Joshua Gabai; Matthew Berland – International Journal of Designs for Learning, 2021
In this design case, we describe The Handwavey Game (Handwavey)--a tabletop, cooperative role-playing game created to study how people can come to converge on novel physical gestures around meaning. In Handwavey, players are novice wizards who cast spells through signaling abstract images with hand movements: success is rewarded in-game and…
Descriptors: Games, Nonverbal Communication, Design, Research Methodology
Jessica Hammer; Moyra Turkington – International Journal of Designs for Learning, 2021
Role-playing games offer powerful opportunities for players to engage with history, such as allowing players to fictionally situate themselves in a historical period. When it comes to the Holocaust, however, games face serious issues such as the potential trivialization of the Holocaust or players learning to blame the victims. In this design…
Descriptors: Role Playing, Death, Jews, Educational History
Sébastien Proulx – International Journal of Designs for Learning, 2021
The research phase preluding a design capstone project is challenging for both students and instructors. In a situation where students are free to work on a topic of their choosing, a preset, generic research design is not suitable. Imposing a rigid framework would endanger the possibility of students truly examining and capturing the complexity…
Descriptors: Teaching Methods, Capstone Experiences, Student Projects, Research Design