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Hong, Jon-Chao; Chen, Mei-Yung; Wong, Ashley; Hsu, Tsui-Fang; Peng, Chih-Chi – International Journal of Technology and Design Education, 2012
In a contest featuring hands-on projects, college students were required to design a simple crawling worm using planning, self-monitoring and self-evaluation processes to solve contradictive problems. To enhance the efficiency of problem solving, one needs to practice meta-cognition based on an application of related scientific concepts. The…
Descriptors: Physics, Competition, Scientific Concepts, Hands on Science
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Gómez Puente, Sonia M.; van Eijck, Michiel; Jochems, Wim – International Journal of Technology and Design Education, 2013
Design-based learning (DBL) is an educational approach grounded in the processes of inquiry and reasoning towards generating innovative artifacts, systems and solutions. The approach is well characterized in the context of learning natural sciences in secondary education. Less is known, however, of its characteristics in the context of higher…
Descriptors: Literature Reviews, Learning Strategies, Design, Natural Sciences
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Mettas, Alexandros C.; Constantinou, Constantinos C. – International Journal of Technology and Design Education, 2008
This paper presents an innovative way in which university education can help pre-service teachers become better problem-solvers. The central idea is to use the "Technology Fair" as a means for promoting pre-service teachers pedagogical content knowledge about technological problem solving skills. This innovation is supported with results from a…
Descriptors: Student Projects, Active Learning, Problem Solving, Pedagogical Content Knowledge