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Cheng, Chu-Yu; Kao, Chia-Pin; Hsu, Tse-Wei; Lin, Kuen-Yi – International Journal of Technology and Design Education, 2023
This study focused on the social context dimension to elucidate how students of different disciplinary backgrounds--Department of Childcare and Department of Design--share their learning and knowledge in a cooperative course and to evaluate the effectiveness of the integrated course operation. Design-based learning through a project activity…
Descriptors: Interdisciplinary Approach, Undergraduate Students, Cooperative Learning, Child Care
Kheirandish, Shadi; Funk, Mathias; Wensveen, Stephan; Verkerk, Maarten; Rauterberg, Matthias – International Journal of Technology and Design Education, 2020
Human values play an integral role in any design that aims to improve the quality of human life. However, only a few design approaches concentrate on human values in their design, and there is even very little agreement between them in identifying human values. Considering this, we created a design tool based on a comprehensive value framework to…
Descriptors: Values, Design, Quality of Life, Evaluation Methods
Speldewinde, Chris; Campbell, Coral – International Journal of Technology and Design Education, 2023
Developing a knowledge of design and construction technology and engineering is often overlooked in favour of 'digital' technology such as tablets and computers. By taking children outdoors into nature, removing tablets and computers as well as artificial and synthetic materials and replacing them with only what nature provides, children become…
Descriptors: Design, Engineering, Construction (Process), Outdoor Education
Tsai, Fu-Hsing; Hsiao, Hsien-Sheng; Yu, Kuang-Chao; Lin, Kuen-Yi – International Journal of Technology and Design Education, 2022
In order to reflect on the lack of developing content knowledge of technology education in Taiwan's primary teacher education, the main aim of this study was to develop a STEM-based game-design project for helping preservice primary teachers acquire computational thinking concepts in a teacher education course and to evaluate its effectiveness.…
Descriptors: Foreign Countries, STEM Education, Game Based Learning, Design
Goktepe Yildiz, Sevda; Ozdemir, Ahmet Sukru – International Journal of Technology and Design Education, 2020
The spatial ability is defined as the combination of some abilities such as imagining the movements of objects, mental rotation, and spatial transformations. Students' spatial abilities can be enhanced through specific education programs. This study investigated the effects of engineering design-based instruction on spatial abilities of 8th grade…
Descriptors: Spatial Ability, Middle School Students, Grade 8, Engineering
Bartholomew, Scott R.; Strimel, Greg J.; Yoshikawa, Emily – International Journal of Technology and Design Education, 2019
While design-based pedagogies have increasingly been emphasized, the assessment of design projects remains difficult due to the large number of potentially "correct" solutions. Adaptive comparative judgment (ACJ), an approach based on assessors/judges working through a series of paired comparisons and selecting the better of two items,…
Descriptors: Middle School Students, Feedback (Response), Formative Evaluation, Design
Usability of Virtual Reality for Basic Design Education: A Comparative Study with Paper-Based Design
Özgen, Dilay Seda; Afacan, Yasemin; Sürer, Elif – International Journal of Technology and Design Education, 2021
Virtual reality (VR) is an emerging technology that is being used in a wide range of fields such as medicine, gaming, psychology and sociology. The use of VR is promising in the field of education and requires investigation, but research on the use of VR in education is still limited. This enables the exploration of new territories, and design…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Design
Kelley, Todd R.; Sung, Euisuk – International Journal of Technology and Design Education, 2017
Recent science educational reforms in the United States have prompted increased efforts to teach engineering design as an approach to improve STEM (Science, Technology, Engineering, and Mathematics) learning in K-12 classrooms. Teaching design in early grades is a new endeavor for teachers in the United States. Much can be learned from design…
Descriptors: Design, Freehand Drawing, STEM Education, Teaching Methods
Sun, Lingyun; Xiang, Wei; Chen, Shi; Yang, Zhiyuan – International Journal of Technology and Design Education, 2015
Design integrates concepts and solves problems. Crowdsourcing design imports vast knowledge and produces creative ideas. It publishes design tasks, collects dozens of contributors' ideas and reward the best. Contributors in crowdsourcing design work individually when generating ideas. However, those who collaborate could make better use of crowd's…
Descriptors: Electronic Publishing, Collaborative Writing, Web Sites, Design
Jiang, Hao; Tang, MingXi; Peng, Xiang; Liu, Xiaoli – International Journal of Technology and Design Education, 2018
The subject of design and technology was introduced to the curriculum for high schools in China 10 years ago. However, the teaching and learning of this subject have become difficult for both teachers and students because there is a lack of qualified teachers with design background to deliver this subject in a way to stimulate the learning…
Descriptors: High School Students, Design, Technology Education, Educational Technology
Chen, S. N.; Luh, D. B. – International Journal of Technology and Design Education, 2018
Freehand sketching is one of the most important and commonly used methods of generating and sharing budding ideas during the conceptual development portion of the preliminary phase of design. To develop one's skills, prolonged practice, acquiring instant feedback and suggestions while practicing are invaluable. The two key and indispensable parts…
Descriptors: Drafting, Freehand Drawing, Concept Formation, Design
Kangas, Kaiju; Seitamaa-Hakkarainen, Pirita; Hakkarainen, Kai – International Journal of Technology and Design Education, 2013
The purpose of the present article was to analyze the interaction between elementary students and a professional design expert. The expert was present in the classroom, facilitating a collaborative lamp designing process together with the teacher. Using the notion of "figured worlds" (Holland et al. 1998), we explored how learning could be…
Descriptors: Design, Content Analysis, Qualitative Research, Classroom Research
Seery, Niall; Canty, Donal; Phelan, Pat – International Journal of Technology and Design Education, 2012
This paper presents the response of the technology teacher education programmes at the University of Limerick to the assessment challenge created by the shift in philosophy of the Irish national curriculum from a craft-based focus to design-driven education. This study observes two first year modules of the undergraduate programmes that focused on…
Descriptors: Foreign Countries, Evidence, National Curriculum, Handicrafts
Hernandez, Paul R.; Bodin, Ralph; Elliott, Jonathan W.; Ibrahim, Badaruddin; Rambo-Hernandez, Karen E.; Chen, Thomas W.; de Miranda, Michael A. – International Journal of Technology and Design Education, 2014
Recent publications have elevated the priority of increasing the integration of Science, Technology, Engineering, and Mathematics (STEM) content for K-12 education. The STEM education community must invest in the development of valid and reliable to scales to measure STEM content, knowledge fusion, and perceptions of the nature of STEM. This brief…
Descriptors: STEM Education, Engineering Education, Design, Integrated Curriculum
Kimbell, Richard – International Journal of Technology and Design Education, 2012
In the opening paper in this Special Edition I outlined the major issues that led to the establishment of "project e-scape". The project was intended to develop systems and approaches that enabled learners to build real-time web-based portfolios of their performance (initially) in design & technology and additionally to build systems…
Descriptors: Foreign Countries, Portfolios (Background Materials), Student Evaluation, Secondary School Students
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