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Armstrong, Michael B.; Landers, Richard N. – International Journal of Training and Development, 2018
Gamification has become increasingly common in employee training. Simultaneously, our scientific understanding of gamified learning has grown. However, there are few resources that provide specific recommendations for science-based gamification in employee training to address the research-practice gap. Thus, the purpose of this paper is to…
Descriptors: Job Training, Educational Games, Web Based Instruction, Employees
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Mueller, Daniel; Strohmeier, Stefan – International Journal of Training and Development, 2010
Virtual learning environments (VLE) constitute the current information systems' (IS) category for electronically supported corporate training and development. Frequently supposed advantages of using VLE refer, for instance, to the efficiency, individuality, ubiquity, timeliness and task orientation of learning. However, a crucial precondition of…
Descriptors: Industrial Training, Information Systems, Virtual Classrooms, Expertise
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Bedwell, Wendy L.; Salas, Eduardo – International Journal of Training and Development, 2010
Computer-based training (CBT) is a methodology for providing systematic, structured learning; a useful tool when properly designed. CBT has seen a resurgence given the serious games movement, which is at the forefront of integrating primarily entertainment computer-based games into education and training. This effort represents a multidisciplinary…
Descriptors: Multimedia Materials, Computers, Games, Training
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Hashim, Junaidah – International Journal of Training and Development, 2008
Companies in Malaysia are beginning to use web-based training to reduce the cost of training and to provide employees with greater access to instruction. However, some people are uncomfortable with technology and prefer person-to-person methods of training. This study examines the acceptance of web-based training among a convenience sample of 261…
Descriptors: Employees, Likert Scales, Foreign Countries, Internet