Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 3 |
Descriptor
Games | 3 |
Skill Development | 3 |
Training | 2 |
Accuracy | 1 |
Athletics | 1 |
Autism | 1 |
Behavior Development | 1 |
Behavior Modification | 1 |
Children | 1 |
Game Theory | 1 |
Generalization | 1 |
More ▼ |
Source
Journal of Applied Behavior… | 3 |
Author
Akers, Jessica S. | 1 |
Dixon, Mark R. | 1 |
Gerencser, Kristina R. | 1 |
Higbee, Thomas S. | 1 |
Miltenberger, Raymond G. | 1 |
Pellegrino, Azure J. | 1 |
Speelman, Ryan C. | 1 |
Tai, Sharayah S. M. | 1 |
Whiting, Seth W. | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 2 |
Reports - Evaluative | 1 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Akers, Jessica S.; Higbee, Thomas S.; Gerencser, Kristina R.; Pellegrino, Azure J. – Journal of Applied Behavior Analysis, 2018
Children with autism spectrum disorder (ASD) often have deficits in social skills and may avoid engaging in play activities with typically developing peers. The purpose of this study was to identify the utility of activity schedules, with embedded scripts, to teach three children with ASD to play a complex social game. Specifically, children with…
Descriptors: Autism, Pervasive Developmental Disorders, Scripts, Social Development
Tai, Sharayah S. M.; Miltenberger, Raymond G. – Journal of Applied Behavior Analysis, 2017
With concussion rates on the rise for football players, there is a need for further research to increase skills and decrease injuries. Behavioral skills training is effective in teaching a wide variety of skills but has yet to be studied in the sports setting. We evaluated behavioral skills training to teach safer tackling techniques to six…
Descriptors: Team Sports, Sport Psychology, Physical Education, Athletics
Speelman, Ryan C.; Whiting, Seth W.; Dixon, Mark R. – Journal of Applied Behavior Analysis, 2015
A behavioral skills training procedure that consisted of video instructions, video rehearsal, and video testing was used to teach 4 recreational gamblers a specific skill in playing blackjack (sometimes called "card counting"). A multiple baseline design was used to evaluate intervention effects on card-counting accuracy and chips won or…
Descriptors: Skill Development, Behavior Modification, Video Technology, Games