Descriptor
Architectural Education | 8 |
Design Requirements | 8 |
Higher Education | 8 |
Building Design | 7 |
Teaching Methods | 4 |
College Students | 3 |
Design | 3 |
Experiential Learning | 2 |
Foreign Countries | 2 |
Interviews | 2 |
Social Responsibility | 2 |
More ▼ |
Source
Journal of Architectural… | 8 |
Author
Bond, Max | 1 |
Broches, Paul | 1 |
Brown, G. Z. | 1 |
Green, Cedric | 1 |
Kroll, Lucien | 1 |
Lifchex, Raymond | 1 |
Liu, John K. C. | 1 |
Mikellides, Byron | 1 |
Millet, Marietta | 1 |
Robbins, Edward | 1 |
Yilan, Gao | 1 |
More ▼ |
Publication Type
Journal Articles | 8 |
Reports - Descriptive | 6 |
Opinion Papers | 3 |
Education Level
Audience
Practitioners | 1 |
Location
Belgium | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Robbins, Edward – Journal of Architectural Education, 1981
The need for a fundamental sense of people in architectural practice and pedagogy is expressed by three architecture professors from the Massachusetts Institute of Technology. The word "client," a historically and socially specific concept with which to discuss the issues of people-oriented architecture, is defined. (MLW)
Descriptors: Architectural Education, Architecture, Building Design, Design Requirements
Millet, Marietta – Journal of Architectural Education, 1980
In architectural education the critical educational issue is how to overcome the student's internal struggle between the divergent pulls of "pure" design and applied technology. Examples of two successful approaches--including design in lecture courses and installing computer terminals in studio--are provided. (MLW)
Descriptors: Architectural Education, Building Design, Computers, Design
Yilan, Gao; Liu, John K. C. – Journal of Architectural Education, 1981
Students at Qinghua University in China participate in real project design tasks. Thesis design in conjunction with real projects helps students to understand step-by-step the whole process of design work and the role of a qualified architect. A housing design course is included in the curriculum. (MLW)
Descriptors: Architectural Education, Building Design, College Students, Design Requirements
Brown, G. Z. – Journal of Architectural Education, 1980
A growing awareness of environmental problems and energy scarcity has led architects and engineers to reevaluate their approaches to building design. Three approaches to combining environmental control systems with design in the Department of Architecture at the University of Oregon are discussed. (MLW)
Descriptors: Architectural Education, Building Design, Climate Control, Design
Bond, Max; Broches, Paul – Journal of Architectural Education, 1981
An interview with Max Bond, Professor of Architecture at Columbia University, is presented. Minority architects, social architecture, history and architecture, craftsmanship, quality in building, the design process, and architectural education are discussed. Architecture schools, it is suggested, should put more emphasis on the architect's place…
Descriptors: Architectural Education, Building Design, Design Requirements, Higher Education
Kroll, Lucien; Mikellides, Byron – Journal of Architectural Education, 1981
The academic world is seen as remote from day-to-day reality. A practicing architect's experiences teaching architecture students at the Saint-Luc School in Brussels are described, in which role playing was used to bring reality to the classroom. (MLW)
Descriptors: Architects, Architectural Education, Building Design, College Students
Lifchex, Raymond – Journal of Architectural Education, 1981
An Exxon-sponsored project at Berkeley on architectural design with the handicapped user in mind is described. Handicapped people are used as a resource in teaching an architectural design course. Physical disability and architectural access are seen as meaningless unless taught within a context of human experience. (MLW)
Descriptors: Accessibility (for Disabled), Architectural Education, Building Design, College Students
Green, Cedric – Journal of Architectural Education, 1979
Design is described as a social process and a game. Games provide an experience and environment in which aspects of design skill may be learned. Self-expression (involving no one else) and design (product must satisfy requirements imposed by others) are contrasted. Games described: JOIN, GAMBIT, URBISM, SPIEL, etc. (MLW)
Descriptors: Architectural Education, Communication (Thought Transfer), Conflict Resolution, Cooperative Planning