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Showing 1 to 15 of 45 results Save | Export
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Heping Xie; Zongkui Zhou – Journal of Computer Assisted Learning, 2024
Background: Drawing is generally regarded as a promising learning strategy and has been explored in the touchscreen setting with different drawing modes. Although both a finger and a digital pencil can help individuals complete drawing activities effortlessly on touchscreen devices, there is no guarantee that they show the same effect on learning,…
Descriptors: Computer System Design, Visual Aids, Eye Movements, Freehand Drawing
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Chunqi Li; Lishi Liang; Luke K. Fryer; Alex Shum – Journal of Computer Assisted Learning, 2024
Background: Leaderboards are among the most popular gamification elements in education. Some studies have implemented leaderboards and reported their individual effects on students' learning. Despite the emergence of relevant empirical studies, most of the existing reviews have only investigated the holistic impact of gamification. No previous…
Descriptors: Higher Education, Gamification, Evidence Based Practice, Learning Motivation
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Nanda van der Stap; Theo van den Bogaart; Ebrahim Rahimi; Johan Versendaal – Journal of Computer Assisted Learning, 2024
Background: Online interaction in blended learning is leveraged through social presence and convergence. However, little systematic work currently exists on how researchers have explored these challenges in higher education institutions and no studies have synthesised these challenges. Objectives: The purpose of this study is to give a novel…
Descriptors: Literature Reviews, Blended Learning, Educational Strategies, Peer Relationship
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Ezgi Dogan; Yusuf Levent Sahin – Journal of Computer Assisted Learning, 2024
Background: It is crucial to use innovative tools to gain clinical reasoning skills through experiential learning in pharmacy education, and one of the most effective tools used in this is virtual reality. However, the lack of research that empirically demonstrates the instructional principles of virtual environment design, especially in the…
Descriptors: Computer Simulation, Simulated Environment, Pharmacy, Pharmaceutical Education
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Yujen Ho – Journal of Computer Assisted Learning, 2024
Background Study: Asynchronous online discussions are vital venues for collaborative knowledge construction. However, the lack of appropriate instruction designs poses challenges in promoting deep and substantive engagement with the core subject matter. This paper explores how to enhance adult students' knowledge construction in the context of…
Descriptors: Asynchronous Communication, Adult Students, Electronic Learning, Instructional Design
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Elena Drugova; Irina Zhuravleva; Ulyana Zakharova; Adel Latipov – Journal of Computer Assisted Learning, 2024
Background: Driven by the ongoing need to provide high-quality learning and teaching, universities recently have shown an increased interest in using learning analytics (LA) for improving learning design (LD). However, the evidence of such improvements is scarce, and the maturity of such research is unclear. Objectives: This study is aimed to…
Descriptors: Learning Analytics, Instructional Design, Higher Education, Instructional Improvement
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Schmitz, Birgit; Hanke, Katja – Journal of Computer Assisted Learning, 2023
Background: The COVID-19 lockdown forced students and teachers to adjust to remote lecturers and digital learning material and design criteria for online classes became the centre of discussion. Objectives: The purpose of this empirical study was to investigate the relationship between design principles of educational online practices in higher…
Descriptors: Learner Engagement, Expectation, Instructional Effectiveness, Instructional Design
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van Harsel, Milou; Hoogerheide, Vincent; Verkoeijen, Peter; van Gog, Tamara – Journal of Computer Assisted Learning, 2022
Nowadays, students often practice problem-solving skills in online learning environments with the help of examples and problems. This requires them to self-regulate their learning. It is questionable how novices self-regulate their learning from examples and problems and whether they need support. The present study investigated the open questions:…
Descriptors: Sequential Learning, Independent Study, Problem Solving, Electronic Learning
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Martin Merkt; Daniel Bodemer – Journal of Computer Assisted Learning, 2024
Background: When watching educational online videos, learners need to determine whether the videos' contents are suitable for learning. Whereas this may induce metacognitive monitoring processes, it may also distract learners from the learning materials. Objectives: In the current set of experiments, we investigated whether asking participants to…
Descriptors: Video Technology, Teaching Methods, Metacognition, Instructional Materials
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Theelen, Hanneke; van Breukelen, Dave H. J. – Journal of Computer Assisted Learning, 2022
Background: Since about 2010 e-learning has been embedded in educational practice and has become, surely due to the COVID-19 pandemic, increasingly important. Objectives: Although much has been written about e-learning, little is known about crucial didactic and pedagogical design principles for e-learning. This review tried to fill that gap.…
Descriptors: Instructional Design, Electronic Learning, Higher Education, COVID-19
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Liping Jiang; Menglei Lv; Mengmeng Cheng; Xia Chen; Changhong Peng – Journal of Computer Assisted Learning, 2024
Background: The introduction of Small Private Online Courses (SPOCs) in English as a Foreign Language (EFL) instruction at Higher Vocational Colleges (HVCs) signifies a shift in education. Understanding the factors that affect deep learning in this SPOC context is crucial for improving educational outcomes. Objectives: By employing grounded…
Descriptors: Higher Education, Vocational Education, College Students, Private Education
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Han, Feifei; Pardo, Abelardo; Ellis, Robert A. – Journal of Computer Assisted Learning, 2020
This study examines the extent to which the learning orientations identified by student self-reports and the observation of their online learning events were related to each other and to their academic performance. The participants were 322 first-year engineering undergraduates, who were enrolled in a blended course. Using students' self-report on…
Descriptors: College Students, Electronic Learning, Blended Learning, Curriculum Design
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Luo, Heng; Li, Gege; Feng, Qinna; Yang, Yuqin; Zuo, Mingzhang – Journal of Computer Assisted Learning, 2021
This study is a systematic review of 20 years of research on the usage of virtual reality (VR) in K-12 and higher education settings, which aims to consolidate, evaluate, and communicate evidence that can inform both the theory and practice of VR-based instruction. A total of 149 articles were selected from three major academic databases using…
Descriptors: Computer Simulation, Elementary Secondary Education, Higher Education, Literature Reviews
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Saman Rizvi; Bart Rienties; Jekaterina Rogaten; René F. Kizilcec – Journal of Computer Assisted Learning, 2024
Background: Extensive research on massive open online courses (MOOCs) has focused on analysing learners' behavioural trace data to understand navigation and activity patterns, which are known to vary systematically across geo-cultural contexts. However, the perception of learners regarding the role of different learning design elements in…
Descriptors: MOOCs, Inclusion, Instructional Design, Participant Characteristics
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Suat Kaya – Journal of Computer Assisted Learning, 2024
Background: Ambiguity prevails concerning the fundamental methodological characteristics of computer-assisted argument mapping (CAAM) learning environments, particularly in their capacity to facilitate critical thinking within tertiary education. Previous scholarly investigations have failed to furnish an exhaustive elucidation of the…
Descriptors: Intervention, Technology Uses in Education, Persuasive Discourse, Online Courses
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