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Valentina Nachtigall; Selina Yek; Nikol Rummel – Journal of Computer Assisted Learning, 2024
Background: With the increasing availability of immersive technologies such as 360° videos for educational purposes, research needs to shift from media comparison studies to value-added studies in order to identify conditions for effective learning with such technologies. For the educational use of history-related virtual reality media, which are…
Descriptors: Computer Simulation, Video Technology, Technology Uses in Education, Educational Technology
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Janina Heb; Panagiotis Karageorgos; Bettina Müller; Anna Riedmann; Philipp Schaper; Birgit Lugrin; Tobias Richter – Journal of Computer Assisted Learning, 2024
Background: Children with low reading skills are less frequently engaged in reading activities and therefore the likelihood of improving their reading skills decreases. Digital game-based interventions have emerged as a promising tool for promoting reading development in children, particularly those with reading difficulties. As syllable-based…
Descriptors: Reading Skills, Reading Difficulties, Educational Technology, Intervention
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Schultz-Zander, Renate; Buchter, A.; Dalmer, R. – Journal of Computer Assisted Learning, 2002
Analyzes student cooperation identified in cases of IPPUTs (innovative pedagogical practice using technology) in German elementary and secondary schools, part of the Second Information Technology in Education Study-Module 2 (SITES-M2). Discusses the use of ICT (information and communication technology) and how it promotes a cooperative and…
Descriptors: Cooperative Learning, Educational Technology, Elementary Secondary Education, Foreign Countries