NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 6 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Wauters, K.; Desmet, P.; Van den Noortgate, W. – Journal of Computer Assisted Learning, 2010
The popularity of intelligent tutoring systems (ITSs) is increasing rapidly. In order to make learning environments more efficient, researchers have been exploring the possibility of an automatic adaptation of the learning environment to the learner or the context. One of the possible adaptation techniques is adaptive item sequencing by matching…
Descriptors: Knowledge Level, Adaptive Testing, Test Items, Item Response Theory
Peer reviewed Peer reviewed
Direct linkDirect link
Westera, W.; Nadolski, R. J.; Hummel, H. G. K.; Wopereis, I. G. J. H. – Journal of Computer Assisted Learning, 2008
Serious games open up many new opportunities for complex skills learning in higher education. The inherent complexity of such games, though, requires large efforts for their development. This paper presents a framework for serious game design, which aims to reduce the design complexity at conceptual, technical and practical levels. The approach…
Descriptors: Feedback (Response), Higher Education, Computer System Design, Educational Technology
Peer reviewed Peer reviewed
Brna, Paul; Cox, R. – Journal of Computer Assisted Learning, 1998
Discussion of learner-centered design focuses on the development of switchEr, a specific learning environment changed to an intelligent learning environment by switching from one external representation (ER) to another. Topics include user-centered design; the role of artificial intelligence; and the development of effective educational computing…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer System Design, Educational Environment
Peer reviewed Peer reviewed
Chang, C-K.; Chen, Gwo-Dong – Journal of Computer Assisted Learning, 1997
Analyzes the requirements for constructing collaborative learning activities in distance computer assisted learning (CAL) systems; shows why an active database can satisfy the requirements with a collaborative homework example; and proposes procedures for using an active database to construct collaborative learning activities in distance CAL…
Descriptors: Computer Assisted Instruction, Computer System Design, Databases, Design Requirements
Peer reviewed Peer reviewed
Okamoto, T.; Miyahara, K. – Journal of Computer Assisted Learning, 1998
The purpose of this study was to develop an information filtering system which collects, classifies, selects, and stores various kinds of information found through the Internet. A collaborative form of information gathering was examined and a model was built and implemented in the Internet information space. (AEF)
Descriptors: Computer System Design, Cooperative Programs, Design Preferences, Information Processing
Peer reviewed Peer reviewed
Khan, Tariq; Yip, Y. J. – Journal of Computer Assisted Learning, 1996
One trend in educational and cognitive learning theory being adopted by designers of computer-aided learning (CAL) tools and expert systems is case-based reasoning, or the use of previous examples or cases to solve new problems. This article examines principles of this method, including guided exploration, memory aids, and partially self-directed…
Descriptors: Adoption (Ideas), Case Method (Teaching Technique), Case Studies, Comparative Analysis