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Sun, Yanyan; Yan, Zhenping; Wu, Bian – Journal of Computer Assisted Learning, 2022
Background: Guidance has showed positive effects on promoting inquiry-based learning in science education. While an increasing number of studies focus on the design of guidance in simulation-based inquiry learning due to recent technology developments, how different designs of a same type of guidance affect learning remains a question. Objectives:…
Descriptors: Guidance, Inquiry, Active Learning, Simulation
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Richter, Juliane; Lachner, Andreas; Jacob, Leonie; Bilgenroth, Friederike; Scheiter, Katharina – Journal of Computer Assisted Learning, 2022
Background: Engaging students in computer-assisted guided inquiry learning has great potential to scaffold their scientific understanding: Students are expected to improve their scientific problem-solving skills, and at the same time gain a deep conceptual understanding of the subject-matter. Additional generative activities such as creating video…
Descriptors: Self Concept, Problem Solving, Video Technology, Computer Assisted Instruction
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Spikol, Daniel; Ruffaldi, Emanuele; Dabisias, Giacomo; Cukurova, Mutlu – Journal of Computer Assisted Learning, 2018
Multimodal learning analytics provides researchers new tools and techniques to capture different types of data from complex learning activities in dynamic learning environments. This paper investigates the use of diverse sensors, including computer vision, user-generated content, and data from the learning objects (physical computing components),…
Descriptors: Student Projects, Active Learning, Teaching Methods, Group Dynamics
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Ye, S. -H.; Hsiao, T. -Y.; Sun, C. -T. – Journal of Computer Assisted Learning, 2018
Based on the flipped-classroom model and the potential motivational and instructional benefits of digital games, we describe a flipped game-based learning (FGBL) strategy focused on preclass and overall learning outcomes. A secondary goal is to determine the effects, if any, of the classroom aspects of the FGBL strategy on learning efficiency. Our…
Descriptors: Video Games, Blended Learning, Learning Processes, Scientific Concepts
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Webb, M. – Journal of Computer Assisted Learning, 2013
This paper examines changing models of pedagogy by drawing on recent research with teachers and their students as well as theoretical developments. In relation to a participatory view of learning, the paper reviews existing pedagogical models that take little account of the use of information and communications technologies as well as those that…
Descriptors: Research Methodology, Models, Formative Evaluation, Teaching Models
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Collis, Betty; De Boer, W.; Slotman, K. – Journal of Computer Assisted Learning, 2001
Discusses a concept used at the University of Twente based on increased flexibility in learning options and the active student in which there are assignments submitted and monitored via a Web-based course management system. Outlines conceptual aspects of feedback as part of the assessment process, particularly feedback supported by a Web-based…
Descriptors: Active Learning, Assignments, Evaluation Methods, Feedback