NotesFAQContact Us
Collection
Advanced
Search Tips
Source
Journal of Computer Assisted…53
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 53 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Jana Gonnermann-Müller; Jule M. Krüger – Journal of Computer Assisted Learning, 2025
Background: Despite the numerous positive effects of augmented reality (AR) on learning, previous research has shown ambiguous results regarding the cognitive demand on the learner arising from, for example, the overlay of virtual elements or novel interaction techniques. At the same time, the number of evidence-based guidelines on designing AR is…
Descriptors: Computer Simulation, Computer Assisted Design, Difficulty Level, Cognitive Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Shunmeng Chen – Journal of Computer Assisted Learning, 2025
Background: Computer-mediated writing classes have experienced a significant increase in popularity in recent years, serving as an effective modality for enhancing writing skills within an online framework. Objectives: This study seeks to bridge the gap in the literature by investigating the effectiveness of cognitive, social, and group-awareness…
Descriptors: Cognitive Processes, Difficulty Level, Computer Assisted Instruction, Writing Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Zhe Wang; Sara Abercrombie; Rachel Wong; Yuxin Ren; Shiting Dai – Journal of Computer Assisted Learning, 2024
Background: There are two major types of pictures that have been the focus of multimedia learning research, namely, seductive and interpretational pictures. Despite an increasing body of literature documenting the effects of either seductive or interpretational pictures added to text-based materials, there is a paucity of research explicitly…
Descriptors: Electronic Learning, Computers, Computer Assisted Instruction, Visual Aids
Peer reviewed Peer reviewed
Direct linkDirect link
Doug Kueker; Joi Moore – Journal of Computer Assisted Learning, 2024
Background: Learning to use software using screencast videos with worked examples in the corresponding practice files presents a classic split-attention problem that requires learners to mentally integrate information from the video with a target application. While there is evidence that splitting attention either temporally or spatially adversely…
Descriptors: Participant Observation, Interactive Video, Computer Peripherals, Attention Control
Peer reviewed Peer reviewed
Direct linkDirect link
Kun Huang; Ching-Huei Chen – Journal of Computer Assisted Learning, 2025
Background: Digital game-based learning (DGBL) has shown promise in enhancing learning and motivation, with appropriate scaffolding playing a crucial role in facilitating student inquiries and knowledge acquisition through science games. While scaffolding is generally effective in promoting learning in DGBL, there is variability among different…
Descriptors: Video Technology, Educational Technology, Artificial Intelligence, Computer Mediated Communication
Peer reviewed Peer reviewed
Direct linkDirect link
Liberman, Liat; Dubovi, Ilana – Journal of Computer Assisted Learning, 2023
Background: Virtual reality (VR) is considered a promising approach to support learning. An instructional design is essential to optimize cognitive processes. Studies show that VR has unique instructional and pedagogical requirements. Objectives: To evaluate the effectiveness and applicability of the modality principle, which was previously…
Descriptors: Eye Movements, Retention (Psychology), Computer Simulation, Instructional Design
Peer reviewed Peer reviewed
Direct linkDirect link
Pellas, Nikolaos – Journal of Computer Assisted Learning, 2023
Background: Owing to the exponential growth of three-dimensional (3D) environments amongst researchers and educators to create simulation games (SGs) in primary education, there is a growing interest to examine their potential support in computer science courses instead of visual programming environments. Objectives: This study explores the…
Descriptors: Computation, Thinking Skills, Programming, Skill Development
Peer reviewed Peer reviewed
Direct linkDirect link
Mengshi Xiao; Weizi Li; Lei Han; Shasha Zheng – Journal of Computer Assisted Learning, 2025
Background: In multimedia learning environments, pedagogical agents have emerged as an innovative tool to enhance digital instruction, yet optimising their design for maximal learning effectiveness remains underexplored. Objectives: This study aimed to investigate how specific design elements of pedagogical agents, namely appearance and voice…
Descriptors: Multimedia Instruction, Instructional Design, Computer Simulation, Student Attitudes
Peer reviewed Peer reviewed
Direct linkDirect link
Meiyan Huang; Tang Yongquan – Journal of Computer Assisted Learning, 2025
Aim: In recent years, the integration of cutting-edge technology into professional sports training (ST) has revolutionized the way athletes prepare for competition. The study aims to quantitatively analyse the impact of cutting-edge technology on enhancing performance, efficiency, and outcomes in professional ST programs. Purpose: The purpose of…
Descriptors: Athletics, Technology, Influence of Technology, Training
Peer reviewed Peer reviewed
Direct linkDirect link
Cynthia Y. Delgado; Richard E. Mayer – Journal of Computer Assisted Learning, 2025
Background: In recent years, immersive virtual reality in education has garnered attention, however, there have been mixed findings on the efficacy of IVR in education. Thus, exploring which strategies are effective in transferring learning from IVR to real-world applications is imperative. Objective: This study aims to investigate the efficacy of…
Descriptors: Computer Simulation, Experiential Learning, Instructional Effectiveness, Transfer of Training
Peer reviewed Peer reviewed
Direct linkDirect link
Lämsä, Joni; Mannonen, Joonas; Tuhkala, Ari; Heilala, Ville; Helovuo, Arto; Tynkkynen, Ilkka; Lampi, Emilia; Sipiläinen, Katriina; Kärkkäinen, Tommi; Hämäläinen, Raija – Journal of Computer Assisted Learning, 2023
Background: Cognitive load (CL) management is essential in safety-critical fields so that professionals can monitor and control their cognitive resources efficiently to perform and solve scenarios in a timely and safe manner, even in complex and unexpected circumstances. Thus, cognitive load theory (CLT) can be used to design virtual reality (VR)…
Descriptors: Cognitive Processes, Difficulty Level, Computer Simulation, Flight Training
Peer reviewed Peer reviewed
Direct linkDirect link
Idit Adler; Liat Liberman; Ilana Dubovi – Journal of Computer Assisted Learning, 2025
Background: This study investigates the effect of immersion levels in virtual reality (VR) learning environments on the acquisition of declarative and procedural knowledge. Prior research indicates that immersion affects cognitive load, but its impact on declarative and procedural knowledge outcomes remains unclear. This study utilises a…
Descriptors: Computer Simulation, Cognitive Processes, Difficulty Level, Outcomes of Education
Peer reviewed Peer reviewed
Direct linkDirect link
Magana, Alejandra J.; Hwang, Jisoo; Feng, Shi; Rebello, Sanjay; Zu, Tianlong; Kao, Dominic – Journal of Computer Assisted Learning, 2022
Background: Previous work has identified that the benefits of learning with videogames and learning from simulations. However, recent meta-analytic work has also identified that little research directly compares learning with videogames and learning with simulations. Objectives: This study examines two learning technologies and their corresponding…
Descriptors: Computer Simulation, Computer Games, Video Games, Inquiry
Peer reviewed Peer reviewed
Direct linkDirect link
Ezeamuzie, Ndudi O.; Leung, Jessica S. C.; Garcia, Raycelle C. C.; Ting, Fridolin S. T. – Journal of Computer Assisted Learning, 2022
Background: The idea of computational thinking is underpinned by the belief that anyone can learn and use the underlying concepts of computer science to solve everyday problems. However, most studies on the topic have investigated the development of computational thinking through programming activities, which are cognitively demanding. There is a…
Descriptors: Computation, Thinking Skills, Problem Solving, Cognitive Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Dominic Lohr; Marc Berges; Abhishek Chugh; Michael Kohlhase; Dennis Müller – Journal of Computer Assisted Learning, 2025
Background: Over the past few decades, the process and methodology of automatic question generation (AQG) have undergone significant transformations. Recent progress in generative natural language models has opened up new potential in the generation of educational content. Objectives: This paper explores the potential of large language models…
Descriptors: Resource Units, Semantics, Automation, Questioning Techniques
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4