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van der Meij, J.; van der Meij, H. – Journal of Computer Assisted Learning, 2015
The effectiveness of a video tutorial versus a paper-based tutorial for software training has yet to be established. Mixed outcomes from the empirical studies to date suggest that for a video tutorial to outperform its paper-based counterpart, the former should be crafted so that it addresses the strengths of both designs. This was attempted in…
Descriptors: Tutorial Programs, Tutoring, Videoconferencing, Instructional Design
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Alcoholado, C.; Nussbaum, M.; Tagle, A.; Gomez, F.; Denardin, F.; Susaeta, H.; Villalta, M.; Toyama, K. – Journal of Computer Assisted Learning, 2012
Single Display Groupware (SDG) allows multiple people in the same physical space to interact simultaneously over a single communal display through individual input devices that work on the same machine. The aim of this paper is to show how SDG can be used to improve the way resources are used in schools, allowing students to work simultaneously on…
Descriptors: Foreign Countries, Educational Technology, Computer Peripherals, Computer Software
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Wauters, K.; Desmet, P.; Van den Noortgate, W. – Journal of Computer Assisted Learning, 2010
The popularity of intelligent tutoring systems (ITSs) is increasing rapidly. In order to make learning environments more efficient, researchers have been exploring the possibility of an automatic adaptation of the learning environment to the learner or the context. One of the possible adaptation techniques is adaptive item sequencing by matching…
Descriptors: Knowledge Level, Adaptive Testing, Test Items, Item Response Theory
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Ravenscroft, Andrew – Journal of Computer Assisted Learning, 2007
This paper will present a review of design-based research conducted over the past 10 years that has modeled and promoted students' reasoning, conceptual change and argumentative dialogue processes and practices through designing a number of digital dialogue games. This line of work was inspired by some challenges and insights that emerged during…
Descriptors: Concept Formation, Logical Thinking, Educational Games, Intelligent Tutoring Systems