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Yu-Shan Chang – Journal of Computer Assisted Learning, 2025
Background: Due to the rapid development of artificial intelligence (AI) and the widespread adoption of online learning post-COVID-19, the metaverse has become an important strategy for innovative teaching. Objectives: This study aimed to investigate the impact of the metaverse on learning engagement, learning emotions, and creative performance in…
Descriptors: Learner Engagement, Psychological Patterns, Emotional Response, Artificial Intelligence
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Allan Mesa Canonigo – Journal of Computer Assisted Learning, 2024
Motivation: This research investigates the transformative impact of integrating AI into mathematics education, aiming to enhance students' conceptual understanding and self-efficacy. It addresses the crucial need for innovative teaching methods in response to contemporary challenges in education and aims to fill gaps in understanding the potential…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Mathematics Instruction, Problem Solving
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Ran, Hua; Kim, Nam Ju; Secada, Walter G. – Journal of Computer Assisted Learning, 2022
Background: With the recent pivot to online instruction and/or to mixed online/face-to-face (i.e., hybrid) models of teaching necessitated by the novel coronavirus pandemic, the uses of technology to support instruction would seem to have great importance. Whereas effective integration of technology in mathematics classrooms requires recognition…
Descriptors: Elementary Secondary Education, Online Courses, Educational Technology, Blended Learning
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Lu Ding; Meehyun Yoon; Dongho Kim – Journal of Computer Assisted Learning, 2024
Background: While the effectiveness of tutoring-style videos has been reported in previous studies conducted in laboratories, how these types of videos facilitate students' learning experiences and achievement has not been much explored in prior studies, which prevents discussion on how to design such tutoring-style videos. Objectives: In this…
Descriptors: Tutoring, Video Technology, Computer Assisted Instruction, Teaching Methods
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Aung, Zaw Htet; Sanium, Soonthareeya; Songsaksuppachok, Chuenchat; Kusakunniran, Worapan; Precharattana, Monamorn; Chuechote, Suparat; Pongsanon, Khemmawadee; Ritthipravat, Panrasee – Journal of Computer Assisted Learning, 2022
Background: Artificial intelligence (AI) has gained increasing popularity in human society, and it is important to educate people about this emerging technology. Many countries have adopted school curricula to incorporate AI into their classrooms. However, developing tools for discovering AI concepts remains challenging. There are few studies on…
Descriptors: Artificial Intelligence, Junior High School Students, Grade 7, Grade 8
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Fatimah H. Aldeeb; Omar M. Sallabi; Monther M. Elaish; Gwo-Jen Hwang – Journal of Computer Assisted Learning, 2024
Background: This paper examines the use of augmented reality (AR) as a concept-association tool in schools, with the aim of enhancing primary school students' learning outcomes and engagement. Conflicting findings exist in previous studies regarding the cognitive load of AR-enriched learning, with some reporting reduced load and others indicating…
Descriptors: Artificial Intelligence, Computer Software, Teaching Methods, Learning Processes
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Richter, Juliane; Lachner, Andreas; Jacob, Leonie; Bilgenroth, Friederike; Scheiter, Katharina – Journal of Computer Assisted Learning, 2022
Background: Engaging students in computer-assisted guided inquiry learning has great potential to scaffold their scientific understanding: Students are expected to improve their scientific problem-solving skills, and at the same time gain a deep conceptual understanding of the subject-matter. Additional generative activities such as creating video…
Descriptors: Self Concept, Problem Solving, Video Technology, Computer Assisted Instruction
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Merchant, Z.; Goetz, E. T.; Keeney-Kennicutt, W.; Cifuentes, L.; Kwok, O.; Davis, T. J. – Journal of Computer Assisted Learning, 2013
We investigated the potential of Second LifeĀ® (SL), a three-dimensional (3-D) virtual world, to enhance undergraduate students' learning of a vital chemistry concept. A quasi-experimental pre-posttest control group design was used to conduct the study. A total of 387 participants completed three assignment activities either in SL or using…
Descriptors: Simulated Environment, Computer Simulation, Educational Technology, Undergraduate Students
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Soller, Amy – Journal of Computer Assisted Learning, 2004
The rapid advance of distance learning and networking technology has enabled universities and corporations to reach out and educate students across time and space barriers. Although this technology enables structured collaborative learning activities, online groups often do not enjoy the same benefits as face-to-face learners, and their…
Descriptors: Interaction, Educational Technology, Educational Benefits, Teaching Methods
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Li, S. C.; Law, N.; Lui, K. F. A. – Journal of Computer Assisted Learning, 2006
While simulations have widely been used to facilitate conceptual change in learning science, results indicate that significant disparity or gap between students' prior conceptions and scientific conceptions still exists. To bridge the gap, we argue that the applications of computer simulation in science education should be broadened to enable…
Descriptors: Computer Simulation, Science Education, Concept Formation, Models
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Zacharia, Z. C. – Journal of Computer Assisted Learning, 2007
The purpose of this study was to investigate value of combining Real Experimentation (RE) with Virtual Experimentation (VE) with respect to changes in students' conceptual understanding of electric circuits. To achieve this, a pre-post comparison study design was used that involved 88 undergraduate students. The participants were randomly assigned…
Descriptors: Undergraduate Students, Experiments, Elementary School Teachers, Preservice Teachers