Publication Date
| In 2026 | 0 |
| Since 2025 | 2 |
| Since 2022 (last 5 years) | 3 |
| Since 2017 (last 10 years) | 7 |
| Since 2007 (last 20 years) | 11 |
Descriptor
Source
| Journal of Computer Assisted… | 16 |
Author
| Agrawal, Harshit | 1 |
| Andrea Ramírez-Salgado | 1 |
| Baker, M. | 1 |
| Borar, Priyanka | 1 |
| Bowen Wang | 1 |
| Bremer, C. | 1 |
| Bérénice Lemoine | 1 |
| Chandrasekharan, Sanjay | 1 |
| Chen, H.-L. | 1 |
| Chen, S. | 1 |
| Chen, W. | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 16 |
| Reports - Descriptive | 10 |
| Reports - Research | 7 |
| Opinion Papers | 2 |
| Information Analyses | 1 |
Education Level
| Higher Education | 2 |
| Postsecondary Education | 2 |
| Elementary Education | 1 |
| Elementary Secondary Education | 1 |
Audience
Location
| India | 1 |
| Singapore | 1 |
| South Korea (Seoul) | 1 |
| Sweden | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Bérénice Lemoine; Pierre Laforcade; Sébastien George – Journal of Computer Assisted Learning, 2025
Background: Training the memorization of declarative knowledge requires the repetitive presentation of various forms of factual questions to learners. Educational games designed for this purpose should offer activities that are both tailored to individual learners and varied to prevent boredom. Whilst the Technology-Enhanced Learning (TEL)…
Descriptors: Educational Games, Design, Computer Science Education, Training
Ying-Lien Lin; Wei-Tsong Wang; Shih-Ying Kuang – Journal of Computer Assisted Learning, 2025
Background: Visual metaphors (VMs) have gained significant attention from cognitive linguists for their ability to help learners understand linguistic structure. However, few studies have explored how incorporating a VM-supported instructional design can help instructors elucidate the abstract concepts of the business model canvas (BMC) to enhance…
Descriptors: Figurative Language, Visual Aids, Visual Learning, Instructional Design
Seyedahmad Rahimi; Russell Almond; Andrea Ramírez-Salgado; Christine Wusylko; Lauren Weisberg; Yukyeong Song; Jie Lu; Ted Myers; Bowen Wang; Xiaomaon Wang; Marc Francois; Jennifer Moses; Eric Wright – Journal of Computer Assisted Learning, 2024
Background: Stealth assessment is a learning analytics method, which leverages the collection and analysis of learners' interaction data to make real-time inferences about their learning. Employed in digital learning environments, stealth assessment helps researchers, educators, and teachers evaluate learners' competencies and customize the…
Descriptors: Competence, Models, Research Methodology, Research Design
Jamshidifarsani, Hossein; Tamayo-Serrano, Paul; Garbaya, Samir; Lim, Theodore – Journal of Computer Assisted Learning, 2021
Training design for automatic skills has a vast domain of application, such as education, physical and cognitive rehabilitation, as well as sports, arts and professional training. Gamification concept used in technology-assisted training has the potential to increase motivation, engagement and adherence to the training programme. Currently, the…
Descriptors: Game Based Learning, Models, Computer Assisted Instruction, Task Analysis
Karnam, DurgaPrasad; Agrawal, Harshit; Parte, Pranay; Ranjan, Saurabh; Borar, Priyanka; Kurup, Prasanna Prakash; Joel, Amose Jebin; Srinivasan, Pattamadai Sankaran; Suryawanshi, Uddhav; Sule, Aniket; Chandrasekharan, Sanjay – Journal of Computer Assisted Learning, 2021
Educational technology designs in developing countries mostly focus on making knowledge resources widely available, through MOOCs, repositories and computer-based tutoring. The use of digital media for cognitive augmentation, particularly interactive designs that help learners understand modelling topics in STEM, is underexplored. We report a…
Descriptors: Educational Technology, Foreign Countries, Developing Nations, Models
Yen, M.-H.; Chen, S.; Wang, C.-Y.; Chen, H.-L.; Hsu, Y.-S.; Liu, T.-C. – Journal of Computer Assisted Learning, 2018
This article develops a framework for self-regulated digital learning, which supports for self-regulated learning (SRL) in e-learning systems. The framework emphasizes 8 features: learning plan, records/e-portfolio and sharing, evaluation, human feedback, machine feedback, visualization of goals/procedures/concepts, scaffolding, and agents. Each…
Descriptors: Independent Study, Electronic Learning, Models, Online Courses
Hooshyar, Danial; Yousefi, M.; Wang, M.; Lim, H. – Journal of Computer Assisted Learning, 2018
Although game-based learning has been increasingly promoted in education, there is a need to adapt game content to individual needs for personalized learning. Procedural content generation (PCG) offers a solution for difficulty in developing game contents automatically by algorithmic means as it can generate individually customizable game contents…
Descriptors: Educational Games, Computer Games, Data, Individualized Instruction
Wu, Y. – Journal of Computer Assisted Learning, 2016
Technologies bring a new era of content presentation for online teaching and learning. With more instructors adopting new tools to design online teaching materials, students are often put into learning contexts with certain new design components. Assessing learner experience and outcome in these contexts is challenging because of the complexity…
Descriptors: Educational Technology, Technology Uses in Education, Online Courses, Models
Ossiannilsson, E.; Landgren, L. – Journal of Computer Assisted Learning, 2012
Between 2008 and 2010, Lund University took part in three international benchmarking projects, "E-xcellence+," the "eLearning Benchmarking Exercise 2009," and the "First Dual-Mode Distance Learning Benchmarking Club." A comparison of these models revealed a rather high level of correspondence. From this finding and…
Descriptors: Foreign Countries, Electronic Learning, Distance Education, Global Approach
Sha, L.; Looi, C.-K.; Chen, W.; Zhang, B. H. – Journal of Computer Assisted Learning, 2012
Cognizant of the research gap in the theorization of mobile learning, this paper conceptually explores how the theories and methodology of self-regulated learning (SRL), an active area in contemporary educational psychology, are inherently suited to address the issues originating from the defining characteristics of mobile learning: enabling…
Descriptors: Foreign Countries, Educational Technology, Electronic Learning, Elementary School Science
Bremer, C. – Journal of Computer Assisted Learning, 2012
The paper describes the procedure model AKUE, which aims at the improvement and assurance of quality and cost efficiency in the context of the introduction of e-learning and the development of digital learning material. AKUE divides the whole planning and implementation process into four different phases: analysis, conception, implementation, and…
Descriptors: Electronic Learning, Feedback (Response), Cost Effectiveness, Efficiency
Peer reviewedOkamoto, T.; Miyahara, K. – Journal of Computer Assisted Learning, 1998
The purpose of this study was to develop an information filtering system which collects, classifies, selects, and stores various kinds of information found through the Internet. A collaborative form of information gathering was examined and a model was built and implemented in the Internet information space. (AEF)
Descriptors: Computer System Design, Cooperative Programs, Design Preferences, Information Processing
Puustinen, M.; Baker, M.; Lund, K. – Journal of Computer Assisted Learning, 2006
Design of educational multimedia rarely starts from scratch, but rather by attempting to reuse existing software. Although redesign has been an issue in research on evaluation and on learning objects, how it should be carried out in a principled way has remained relatively unexplored. Furthermore, understanding how empirical research on…
Descriptors: Courseware, Multimedia Materials, Information Technology, Design
Peer reviewedKerres, Micheal – Journal of Computer Assisted Learning, 1995
Discusses instructional design and the integration of computer-assisted learning (CAL) into corporate training. Topics include the social context of learning in models of instructional design, and CAL as a substitute for other instructional media, as an enrichment, and as an organizational innovation. (LRW)
Descriptors: Computer Assisted Instruction, Educational Media, Industrial Training, Instructional Design
Peer reviewedOhlsson, S. – Journal of Computer Assisted Learning, 1993
Discusses recent advances in cognitive theory and the design of computer-based instruction and suggests implications for the design of authoring tools and tutoring system shells. Highlights include the design of courseware; advanced organizers; knowledge representation; design evaluation; models of knowledge; models of errors; and models of…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Epistemology
Previous Page | Next Page »
Pages: 1 | 2
Direct link
