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Çinar, Murat; Tüzün, Hakan – Journal of Computer Assisted Learning, 2021
This study compares the effects of object-oriented and robot programming activities on programming achievement, abstraction, problem solving, and motivation. In the study, two consecutive experimental cases were conducted to examine the consistency of findings. The research sample comprises 81 tenth-grade students undergoing vocational secondary…
Descriptors: Vocational High Schools, High School Students, Grade 10, Robotics
Hsia, Yen-Teh; Jong, Bin-Shyan; Lin, Tsong-Wuu; Liao, Ji-Yang – Journal of Computer Assisted Learning, 2019
Suppose learners use their free time to go online to review course materials, and they do so by taking optional tests that consist of multiple-choice questions (MCQs). What will happen if, for every practice question, there is always a choice (out of four possible choices) that is marked as "the (current) hot choice?" Will this make any…
Descriptors: Multiple Choice Tests, Test Preparation, Learning Processes, Test Construction
Teepe, R. C.; Molenaar, I.; Verhoeven, L. – Journal of Computer Assisted Learning, 2017
Preschool children's vocabulary mainly develops verbal through interaction. Therefore, the technology-enhanced storytelling (TES) activity Jeffy's Journey is developed to support parent-child interaction and vocabulary in preschool children. TES entails shared verbal storytelling supported by a story structure and real-time visual, auditory and…
Descriptors: Story Telling, Vocabulary Development, Parent Child Relationship, Control Groups
Shadiev, Rustam; Wu, Ting-Ting; Huang, Yueh-Min – Journal of Computer Assisted Learning, 2018
We provided texts generated by speech-to text-recognition (STR) technology for non-native English speaking students during lectures in English in order to test whether STR-texts were useful for enhancing students' comprehension of lectures. To this end, we carried out an experiment in which 60 participants were randomly assigned to a control group…
Descriptors: English (Second Language), Second Language Learning, Pretests Posttests, Lecture Method
Çetinkaya, Levent; Sütçü, Selim Soner – Journal of Computer Assisted Learning, 2018
The purpose of this study is to determine the effects of Facebook and WhatsApp on success in English vocabulary instruction and the learners' opinions about the implementation process. In the study, mixed method model, which combines both quantitative and qualitative data, was used. The success of the students in Facebook, WhatsApp, and control…
Descriptors: Social Media, Computer Mediated Communication, Computer Software, Vocabulary Development
Chadli, Abdelhafid; Tranvouez, Erwan; Dahmani, Youcef; Bendella, Fatima; Belmabrouk, Karima – Journal of Computer Assisted Learning, 2018
This study proposes a computer-assisted system with a design based on Polya's problem-solving model. The system is designed to help average and low-achieving second graders in mathematics with word-based addition and subtraction questions. The emphasis of using the specific model was on dividing the problem-solving procedure into stages and the…
Descriptors: Mathematics Instruction, Word Problems (Mathematics), Computer Assisted Instruction, Teaching Methods
Kock, W. D.; Harskamp, E. G. – Journal of Computer Assisted Learning, 2016
For primary school students, mathematical word problems are often more difficult to solve than straightforward number problems. Word problems require reading and analysis skills, and in order to explain their situational contexts, the proper mathematical knowledge and number operations have to be selected. To improve students' ability in solving…
Descriptors: Grade 6, Word Problems (Mathematics), Problem Solving, Mathematics Skills
Chang, Chi-Cheng; Warden, Clyde A.; Liang, Chaoyun; Chou, Pao-Nan – Journal of Computer Assisted Learning, 2018
This study examines differences in English listening comprehension, cognitive load, and learning behaviour between outdoor ubiquitous learning and indoor computer-assisted learning. An experimental design, employing a pretest-posttest control group is employed. Randomly assigned foreign language university majors joined either the experimental…
Descriptors: Listening Comprehension, Cognitive Processes, Difficulty Level, Computer Assisted Instruction
Masek, M.; Boston, J.; Lam, C. P.; Corcoran, S. – Journal of Computer Assisted Learning, 2017
Concepts from the Australian mathematics curriculum on fractions were used as core elements to design three computer games. In each game, the concepts were presented in the form of tangible puzzles, customized to a difficulty level based on student capability. The games were integrated into a single virtual game world, and a fantasy story was used…
Descriptors: Fractions, Blended Learning, Video Games, Mastery Learning
Ting, M.-Y.; Kuo, B.-C. – Journal of Computer Assisted Learning, 2016
The purpose of this study was to investigate the effect of a calculus system that was designed using an adaptive dynamic assessment (DA) framework on performance in the "finding an area using an integral". In this study, adaptive testing and dynamic assessment were combined to provide different test items depending on students'…
Descriptors: Calculus, Alternative Assessment, Models, Test Items
Ku, D. T.; Huang, Y.-H.; Hus, S. C. – Journal of Computer Assisted Learning, 2015
This study investigated how the integration of a game-based learning strategy and a tangible user interface (TUI) device improves the learning achievement of fifth-grade students in studying Chinese idioms. By using the sifting, and sorting, features of Sifteo Cubes, learners, via a gaming situation, manually composed the cubes to the correct…
Descriptors: Teaching Methods, Academic Achievement, Chinese, Educational Games
Yu, P.-T.; Wang, B.-Y.; Su, M.-H. – Journal of Computer Assisted Learning, 2015
The primary goal of this study is to create and test a lecture-capture system that can rearrange visual elements while recording is still taking place, in such a way that student performance can be positively influenced. The system we have devised is capable of integrating and rearranging multimedia sources, including learning content, the…
Descriptors: Lecture Method, Academic Achievement, Research Design, Experimental Groups
Zaini, A.; Mazdayasna, G. – Journal of Computer Assisted Learning, 2015
The current study investigated the application and effectiveness of computer assisted language learning (CALL) in teaching academic writing to Iranian EFL (English as a Foreign Language) learners by means of Microsoft Word Office. To this end, 44 sophomore intermediate university students majoring in English Language and Literature at an Iranian…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Computer Uses in Education
Gunbas, N. – Journal of Computer Assisted Learning, 2015
The purpose of this study was to investigate the effect of a computer-based story, which was designed in anchored instruction framework, on sixth-grade students' mathematics word problem-solving achievement. Problems were embedded in a story presented on a computer as computer story, and then compared with the paper-based version of the same story…
Descriptors: Computer Uses in Education, Educational Technology, Teaching Methods, Word Problems (Mathematics)
Smith, J. G.; Suzuki, S. – Journal of Computer Assisted Learning, 2015
This two-group, pretest-posttest, quasi-experimental study compared secondary students' learning of Algebra II materials over a 4-week period when identical instruction by the same teacher was delivered through either embedded blended learning (treatment group; n?=?32) or a live-lecture classroom (control group; n?=?24). For both groups,…
Descriptors: Algebra, Blended Learning, Educational Technology, Pretests Posttests
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