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Suh, S.; Kim, S. W.; Kim, N. J. – Journal of Computer Assisted Learning, 2010
This study investigated the effectiveness of massive multiplayer online role-playing game (MMORPG)-based (massive multiplayer online role-playing game) instruction in elementary English education. The effectiveness of the MMORPG program was compared with face-to-face instruction and the independent variables (gender, prior knowledge, motivation…
Descriptors: Foreign Countries, Games, Prior Learning, Learning Motivation
Peer reviewedHammond, M. – Journal of Computer Assisted Learning, 1994
Considers the impact of information technology (IT) on children's learning in schools with particular reference to two studies that examined the value of using IT. Discussion includes the difficulties of evaluating IT effectiveness and some explanations for the insignificant impact of IT in the studies. (13 references) (KRN)
Descriptors: Computer Assisted Instruction, Computer Literacy, Control Groups, Courseware

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