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Dan, A.; Reiner, M. – Journal of Computer Assisted Learning, 2018
Distance learning is expanding rapidly, fueled by the novel technologies for shared recorded teaching sessions on the Web. Here, we ask whether 3D stereoscopic (3DS) virtual learning environment teaching sessions are more compelling than typical two-dimensional (2D) video sessions and whether this type of teaching results in superior learning. The…
Descriptors: Distance Education, Educational Technology, Technology Uses in Education, Simulated Environment
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Morris, N.P.; Lambe, J.; Ciccone, J.; Swinnerton, B. – Journal of Computer Assisted Learning, 2016
Technology-enhanced learning is expanding rapidly because of research showing the benefits for learners in terms of engagement, convenience, attainment and enjoyment. Mobile learning approaches are also gaining in popularity, particularly during practical classes and clinical settings. However, there are few systematic studies evaluating the…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
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Firat, Mehmet; Kilinç, Hakan; Yüzer, Tevfik Volkan – Journal of Computer Assisted Learning, 2018
According to researches, motivation that initiates and sustains behaviour is one of the most significant components of learning in any environment. Accordingly, level of intrinsic motivation triggers and sustains the interest of the open and distance education students when it comes to learning on their own in e-learning environments. Despite a…
Descriptors: Distance Education, Student Motivation, Electronic Learning, Educational Technology
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Cheng, M.-T.; She, H.-C.; Annetta, L. A. – Journal of Computer Assisted Learning, 2015
Many studies have shown the positive impact of serious educational games (SEGs) on learning outcomes. However, there still exists insufficient research that delves into the impact of immersive experience in the process of gaming on SEG-based science learning. The dual purpose of this study was to further explore this impact. One purpose was to…
Descriptors: Science Instruction, Educational Games, Technology Uses in Education, Educational Technology
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Su, C-H.; Cheng, C-H. – Journal of Computer Assisted Learning, 2015
This paper aims to investigate how a gamified learning approach influences science learning, achievement and motivation, through a context-aware mobile learning environment, and explains the effects on motivation and student learning. A series of gamified learning activities, based on MGLS (Mobile Gamification Learning System), was developed and…
Descriptors: Teaching Methods, Science Instruction, Science Achievement, Student Motivation
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Kao, C-P. – Journal of Computer Assisted Learning, 2016
This study examined whether self-directed learning readiness (SDLR) moderates the association between Internet self-efficacy and approaches to learning by web searching (ALWS). A total of 329 valid questionnaires were used for the correlation and path analysis. The results revealed that preschool teachers' SDLR significantly moderated the…
Descriptors: Learning Readiness, Correlation, Self Efficacy, Technological Literacy
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Wang, Y.-H. – Journal of Computer Assisted Learning, 2016
The study developed an adaptive computer-assisted reading system and investigated its effect on promoting English as a foreign language learner-readers' contextual vocabulary learning performance. Seventy Taiwanese college students were assigned to two reading groups. Participants in the customised reading group read online English texts, each of…
Descriptors: Computer Assisted Instruction, English (Second Language), Second Language Instruction, Reading Instruction
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Yang, X.; Guo, X.; Yu, S. – Journal of Computer Assisted Learning, 2016
This study investigates the quality of course content, behavioural patterns of students and learning performance in teaching of student-generated content (SGC). A total of 49 third-year university students in educational technology participated in this study. By combining the methods of questionnaire, lag sequence analysis and interview, the study…
Descriptors: College Students, Educational Technology, Educational Quality, Course Content
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Ellis, R. A.; Goodyear, P.; Bliuc, A.-M.; Ellis, M. – Journal of Computer Assisted Learning, 2011
One of the challenges that school educators face today is the need to integrate learning technologies into the learning experience in a meaningful and sustainable way. The current research focuses on how students' experience learning through new technologies in high schools across New South Wales, Australia, specifically when they learn by…
Descriptors: High Schools, Foreign Countries, Learning Experience, Internet
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Li, Z. – Journal of Computer Assisted Learning, 2013
Much of the research in educational technology with a primary concern over how technology enhances learning has been criticized as privileging the immediate learning settings over the other dimensions of learners' social life and the wider social and economic contexts in which learning and technology are located. The ability to develop a rich…
Descriptors: Foreign Countries, Electronic Learning, Educational Theories, Theory Practice Relationship
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Vanderlinde, R.; Van Braak, J.; Tondeur, J. – Journal of Computer Assisted Learning, 2010
An important step towards the successful integration of information and communication technology (ICT) in schools is to facilitate their capacity to develop a school-based ICT policy resulting in an ICT policy plan. Such a plan can be defined as a school document containing strategic and operational elements concerning the integration of ICT in…
Descriptors: Foreign Countries, Information Technology, School Policy, Policy Formation
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Li, S. C.; Choi, T. H. – Journal of Computer Assisted Learning, 2014
Changing teachers' perceptions about the value of technology and equipping them with appropriate knowledge and skills in pedagogical use of technology is often regarded as a key determinant of success in technology infusion in schools. However, recent studies have indicated that changing teachers' epistemological beliefs about the use of…
Descriptors: Social Capital, Technology Integration, Statistical Analysis, Trust (Psychology)
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Chung, C-W.; Lee, C-C.; Liu, C-C. – Journal of Computer Assisted Learning, 2013
Mobile computers are now increasingly applied to facilitate face-to-face collaborative learning. However, the factors affecting face-to-face peer interactions are complex as they involve rich communication media. In particular, non-verbal interactions are necessary to convey critical communication messages in face-to-face communication. Through…
Descriptors: Computer Uses in Education, Educational Technology, Interaction, Peer Relationship
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Clark, W.; Logan, K.; Luckin, R.; Mee, A.; Oliver, M. – Journal of Computer Assisted Learning, 2009
Boundaries between formal and informal learning settings are shaped by influences beyond learners' control. This can lead to the proscription of some familiar technologies that learners may like to use from some learning settings. This contested demarcation is not well documented. In this paper, we introduce the term "digital dissonance" to…
Descriptors: Informal Education, Educational Practices, Educational Environment, Questionnaires
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Nachmias, R.; Mioduser, D.; Forkosh-Baruch, A. – Journal of Computer Assisted Learning, 2010
Closing educational gaps between sub-populations in Israel, particularly between students in Hebrew-speaking and Arabic-speaking schools, persists to be one of the priorities of Israel's education system. In the field of information and communication technology (ICT), this goal refers to infrastructure as well as practice, i.e. teaching and…
Descriptors: Semitic Languages, Technology Uses in Education, Use Studies, Educational Practices
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