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Hüseyin Ates; Mustafa Köroglu – Journal of Computer Assisted Learning, 2024
Background: Online collaboration tools have been identified as potentially effective means for enhancing student learning, motivation, and engagement in science education. However, their effectiveness in improving science education outcomes among middle school students remains uncertain. Objectives: The study aimed to investigate the impact of…
Descriptors: Cooperative Learning, Comparative Analysis, Academic Achievement, Learner Engagement
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Pietarinen, Tarja; Vauras, Marja; Laakkonen, Eero; Kinnunen, Riitta; Volet, Simone – Journal of Computer Assisted Learning, 2019
This study examined affect during high school students' face-to-face collaborative inquiry learning in science, supported by the web-based software Virtual Baltic Sea Explorer. Self-reported affective states during the inquiry process in peer groups were related to evaluations of a group's collaboration and performance in three phases of…
Descriptors: High School Students, Inquiry, Cooperative Learning, Educational Technology
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Scanlon, E.; Anastopoulou, S.; Kerawalla, L.; Mulholland, P. – Journal of Computer Assisted Learning, 2011
The Personal Inquiry project is an investigation into the role that technologies can play in enabling effective inquiry. While it is generally agreed that inquiry-based learning has potential for student learning, especially in science, three main challenges remain. The first is to provide effective support for inquiry learning, for both students…
Descriptors: Investigations, Inquiry, Computer Software, Active Learning
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Su, C. Y.; Chiu, C. H.; Wang, T. I. – Journal of Computer Assisted Learning, 2010
This study incorporates the 5E learning cycle strategy to design and develop Sharable Content Object Reference Model-conformant materials for elementary science education. The 5E learning cycle that supports the constructivist approach has been widely applied in science education. The strategy consists of five phases: engagement, exploration,…
Descriptors: Electronic Learning, Constructivism (Learning), Elementary School Science, Learning Processes
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Kay, R. H.; Knaack, L. – Journal of Computer Assisted Learning, 2008
Very few studies have systematically evaluated the effect of learning objects in secondary school classrooms. The vast majority of studies have focussed on higher education. The current study examined the impact of learning objects from the perspective of 850 students and 27 teachers (50 classrooms) of science, mathematics, or social science. The…
Descriptors: Secondary School Curriculum, Teacher Attitudes, Student Attitudes, Mathematics Instruction
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Twigger, Daryll; And Others – Journal of Computer Assisted Learning, 1991
Describes software that was designed in the United Kingdom to promote conceptual change in secondary school students studying mechanics. Direct Manipulation of Mechanical Microworlds, an interactive computer simulation, and VARILAB, a computer-based language for modelling systems, are explained; and two studies that will evaluate the effectiveness…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Computer Software Evaluation
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Li, S. C.; Law, N.; Lui, K. F. A. – Journal of Computer Assisted Learning, 2006
While simulations have widely been used to facilitate conceptual change in learning science, results indicate that significant disparity or gap between students' prior conceptions and scientific conceptions still exists. To bridge the gap, we argue that the applications of computer simulation in science education should be broadened to enable…
Descriptors: Computer Simulation, Science Education, Concept Formation, Models
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Beare, R. – Journal of Computer Assisted Learning, 1992
Describes a spreadsheet system that enables students, teachers, and curriculum developers to use Microsoft EXCEL's database and graphics capabilities in the science classroom. System design goals are explained, examples of system applications are given, and possible future developments are discussed. (15 references) (LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software Development, Courseware
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Catterall, P.; Lewis, R. – Journal of Computer Assisted Learning, 1985
Documents the educational use of spreadsheets through a description of exploratory work which utilizes spreadsheets to achieve the objectives of Conway's Game of Life, a scientific method game for the development of problem-solving techniques. The implementation and classroom use of the spreadsheet programs are discussed. (MBR)
Descriptors: Computer Software, Educational Games, Elementary Secondary Education, Literature Reviews