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Zhe Wang; Sara Abercrombie; Rachel Wong; Yuxin Ren; Shiting Dai – Journal of Computer Assisted Learning, 2024
Background: There are two major types of pictures that have been the focus of multimedia learning research, namely, seductive and interpretational pictures. Despite an increasing body of literature documenting the effects of either seductive or interpretational pictures added to text-based materials, there is a paucity of research explicitly…
Descriptors: Electronic Learning, Computers, Computer Assisted Instruction, Visual Aids
Hyojoon Kim; Jinwoong Song; Sangwoo Ha – Journal of Computer Assisted Learning, 2024
Background: TPACK is a widely used framework for assessing teachers' competence in integrating technology in education. However, previous studies have shown varying interpretations of the relationship between TPACK elements. Qualitative studies that assess the manifestations of TPACK by examining the practices of pre-service teachers are rare.…
Descriptors: Foreign Countries, Pedagogical Content Knowledge, Technological Literacy, Preservice Teachers
Qian Huangfu; Qianmei He; Sisi Luo; Weilin Huang; Yahua Yang – Journal of Computer Assisted Learning, 2025
Background: Video lectures which include the teachers' presence have become increasingly common. As teacher enthusiasm is a nonverbal cue in video lectures, more and more studies are focusing on this topic. However, little research has been carried out on the interactions between teacher enthusiasm and prior knowledge when learning from video…
Descriptors: Chemistry, Science Instruction, Teacher Student Relationship, Teacher Response
Burke, Paul F.; Kearney, Matthew; Schuck, Sandy; Aubusson, Peter – Journal of Computer Assisted Learning, 2022
Background: Mobile learning studies often focus on teachers' perspectives. This study instead considers students' experiences of learning with mobile devices (i.e., m-learning) in secondary school mathematics and science. Objectives: The research aims to describe the m-learning experiences of secondary mathematics and science students, and to…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
Ronald L. Reyes; Kristina P. Isleta; Jennifer D. Regala; Daisy Mae R. Bialba – Journal of Computer Assisted Learning, 2024
Background: The adoption of virtual laboratories (VLs) has experienced a significant surge, catalysed by the global changes in the educational landscape, notably influenced by the COVID-19 pandemic. Originally supplementary to traditional in-person laboratory experiments, VLs swiftly transitioned into a primary source of hands-on laboratory…
Descriptors: Science Laboratories, Computer Simulation, Educational Technology, Science Instruction
Tsai, Yu-Ling; Tsai, Chin-Chung – Journal of Computer Assisted Learning, 2020
This meta-analysis investigates the relative effectiveness of game-based science learning against other instructional methods (Gameplay design) as well as against science game variants enriched with mechanisms (Game-mechanism design). An overall medium effect size for Gameplay design (k = 14, N[subscript es] = 14, g[subscript RE] = 0.646, p =…
Descriptors: Game Based Learning, Science Instruction, Teaching Methods, Educational Games
Filiz Avci – Journal of Computer Assisted Learning, 2024
Background Study: Developments in science and technology, have created a need for technology-supported learning environments. Robotics is a technology widely used in science education. Collaborative learning is one of the methods used in education based on the constructivist approach. Using robotic and cooperative learning together is a new and…
Descriptors: Robotics, Teaching Methods, Academic Achievement, 21st Century Skills
Pelin Yildirim; Gonca Kececi – Journal of Computer Assisted Learning, 2024
Background: Science history is a discipline that teaches the development of scientific thought and the discoveries of scientists. However, these topics can sometimes be abstract and difficult to understand. The use of technology can make the teaching of the history of science more effective, engaging, and accessible. By providing students with…
Descriptors: Science Instruction, Teaching Methods, Science History, Scientists
Lu Ding; Meehyun Yoon; Dongho Kim – Journal of Computer Assisted Learning, 2024
Background: While the effectiveness of tutoring-style videos has been reported in previous studies conducted in laboratories, how these types of videos facilitate students' learning experiences and achievement has not been much explored in prior studies, which prevents discussion on how to design such tutoring-style videos. Objectives: In this…
Descriptors: Tutoring, Video Technology, Computer Assisted Instruction, Teaching Methods
Makransky, Guido; Wismer, Philip; Mayer, Richard E. – Journal of Computer Assisted Learning, 2019
The main objective of this study is to determine whether boys and girls learn better when the characteristics of the pedagogical agent are matched to the gender of the learner while learning in immersive virtual reality (VR). Sixty-six middle school students (33 females) were randomly assigned to learn about laboratory safety with one of two…
Descriptors: Educational Technology, Technology Uses in Education, Gender Differences, Computer Simulation
Andersen, Martin Stolpe; Klingenberg, Sara; Petersen, Gustav Bøg; Creed, Peter A.; Makransky, Guido – Journal of Computer Assisted Learning, 2023
Background: Research suggests that head-mounted displays (HMD) can spark situational interest when they are used to provide science learning experiences that are not possible in traditional classroom settings. However, few studies have investigated the lasting effects of using HMDs in an authentic instructional intervention. Objectives: We…
Descriptors: Science Interests, Computer Simulation, Science Instruction, Authentic Learning
Pietarinen, Tarja; Vauras, Marja; Laakkonen, Eero; Kinnunen, Riitta; Volet, Simone – Journal of Computer Assisted Learning, 2019
This study examined affect during high school students' face-to-face collaborative inquiry learning in science, supported by the web-based software Virtual Baltic Sea Explorer. Self-reported affective states during the inquiry process in peer groups were related to evaluations of a group's collaboration and performance in three phases of…
Descriptors: High School Students, Inquiry, Cooperative Learning, Educational Technology
Bressler, Denise M.; Bodzin, Alec M.; Tutwiler, Michael Shane – Journal of Computer Assisted Learning, 2019
Previous research using collaborative mobile augmented reality games in science education revealed that such games can be used to promote learner engagement and have found that engagement in such mobile games is related to flow. This study investigated whether player's flow experience differed by achievement track, gender, or gender composition of…
Descriptors: Middle School Students, Grade 8, Science Instruction, Telecommunications
Liu, Ruixue; Wang, Lei; Koszalka, Tiffany A.; Wan, Kun – Journal of Computer Assisted Learning, 2022
Background: Immersive virtual reality (IVR) applications that support student learning have gained increasing interest. However, empirical studies exploring the educational potential of using IVR in primary school science classrooms are lacking. Objectives: This study developed a series of IVR science lessons for primary school students and…
Descriptors: Computer Simulation, Educational Technology, Elementary School Science, Science Instruction
Tingir, S.; Cavlazoglu, B.; Caliskan, O.; Koklu, O.; Intepe-Tingir, S. – Journal of Computer Assisted Learning, 2017
In this meta-analytic study, we investigated the effects of mobile devices on student achievement in science, mathematics and reading in grades K-12. Based on our inclusion criteria, we searched the ERIC and PsycINFO databases and identified 14 peer-reviewed research articles published between 2010 and 2014. We identified the device type, subject…
Descriptors: Handheld Devices, Elementary Secondary Education, Meta Analysis, Academic Achievement