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Pijeira-Díaz, H.J.; Drachsler, H.; Kirschner, P.A.; Järvelä, S. – Journal of Computer Assisted Learning, 2018
Low arousal states (especially boredom) have been shown to be more deleterious to learning than high arousal states, though the latter have received much more attention (e.g., test anxiety, confusion, and frustration). Aiming at profiling arousal in the classroom (how active students are) and examining how activation levels relate to achievement,…
Descriptors: Profiles, Science Instruction, Grades (Scholastic), Correlation
Merchant, Z.; Goetz, E. T.; Keeney-Kennicutt, W.; Cifuentes, L.; Kwok, O.; Davis, T. J. – Journal of Computer Assisted Learning, 2013
We investigated the potential of Second Life® (SL), a three-dimensional (3-D) virtual world, to enhance undergraduate students' learning of a vital chemistry concept. A quasi-experimental pre-posttest control group design was used to conduct the study. A total of 387 participants completed three assignment activities either in SL or using…
Descriptors: Simulated Environment, Computer Simulation, Educational Technology, Undergraduate Students