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Wojcikowski, K.; Brownie, S. – Journal of Computer Assisted Learning, 2013
Problem-based learning can be an effective tool to develop clinical reasoning skills. However, it traditionally takes place in tutorial groups, giving students little flexibility in how and when they learn. This pilot study compared the effectiveness of generic reflective feedback (GRF) with tutorial-based reflective feedback on the development of…
Descriptors: Foreign Countries, Problem Based Learning, Instructional Effectiveness, Thinking Skills
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Hong, J-C.; Cheng, C-L.; Hwang, M-Y.; Lee, C-K.; Chang, H-Y. – Journal of Computer Assisted Learning, 2009
In recent years, digital games have assumed an important place in the lives of children and adolescents. Effective content design is crucial to the success of digital game-based learning. Therefore, the tool for assessing the effectiveness of game design is accordingly very important for parents and teachers, so that they may encourage or…
Descriptors: Educational Games, Focus Groups, Spatial Ability, Skill Development
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Khan, Tariq; Yip, Y. J. – Journal of Computer Assisted Learning, 1996
One trend in educational and cognitive learning theory being adopted by designers of computer-aided learning (CAL) tools and expert systems is case-based reasoning, or the use of previous examples or cases to solve new problems. This article examines principles of this method, including guided exploration, memory aids, and partially self-directed…
Descriptors: Adoption (Ideas), Case Method (Teaching Technique), Case Studies, Comparative Analysis