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Israel-Fishelson, Rotem; Hershkovitz, Arnon – Journal of Computer Assisted Learning, 2021
Persistence has been identified as a crucial quality of learning. However, it is hard to attain in online game-based environments as the drive to progress in the game may influence the ability to achieve the learning goals. This study aimed to examine the associations between micro-persistence, that is, the tendency to complete an individual task…
Descriptors: Game Based Learning, Persistence, Difficulty Level, Thinking Skills
Huang, Xiaoshan; Li, Shan; Wang, Tingting; Pan, Zexuan; Lajoie, Susanne P. – Journal of Computer Assisted Learning, 2023
Background: Medical students use a variety of self-regulated learning (SRL) strategies in different medical reasoning (MR) processes to solve patient cases of varying complexity. However, the interplay between SRL and MR processes is still unclear. Objectives: This study investigates how self-regulated learning (SRL) and medical reasoning (MR)…
Descriptors: Medical Students, Self Management, Problem Solving, Logical Thinking
Chen, Yi-Ching; Chang, Yu-Shan; Chuang, Meng-Jung – Journal of Computer Assisted Learning, 2022
Virtual reality (VR) can promote design performance, and may generate a high cognitive load and affect creative design thinking as well. In order to examine the effect of VR application on cognitive load and engineering design creativity, this study recruited 81 eighth-grade students as participants and employed a non-equivalent-groups…
Descriptors: Computer Simulation, Cognitive Processes, Difficulty Level, Creative Thinking