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Duncan, Alex; Joyner, David – Journal of Computer Assisted Learning, 2022
Background: It is important for institutions of higher education to maintain academic integrity, both for students and the institutions themselves. Proctoring is one way of accomplishing this, and with the increasing popularity of online courses--along with the sudden shift to online education sparked by the COVID-19 pandemic--digital proctoring…
Descriptors: Computer Assisted Testing, Supervision, Integrity, COVID-19
Filius, Renée M.; de Kleijn, Renske A. M.; Uijl, Sabine G.; Prins, Frans J.; van Rijen, Harold V. M.; Grobbee, Diederick E. – Journal of Computer Assisted Learning, 2019
We investigated the relation between providing and receiving audio peer feedback with a deep approach to learning within online education. Online students were asked to complete peer feedback assignments. Data through a questionnaire with 108 respondents and 14 interviews were used to measure to what extent deep learning was perceived and why.…
Descriptors: Feedback (Response), Peer Influence, Online Courses, Educational Technology
Almasseri, Mohammed; AlHojailan, Mohammed I. – Journal of Computer Assisted Learning, 2019
The study aims to identify the effect of a flipped classroom approach designed according to the cognitive theory of multimedia learning on the academic achievements of eighth-grade students (aged 14 years) in Saudi Arabia in computer science. To this end, a quasi-experimental design was used, with a sample of 67 students; 33 students were assigned…
Descriptors: Foreign Countries, Blended Learning, Instructional Effectiveness, Academic Achievement
Arici, Faruk; Yilmaz, Mehmet – Journal of Computer Assisted Learning, 2023
Background: Augmented reality (AR) is a widely used technology in science education today. Problem-based learning (PBL) is one of the teaching methods employed in science education for a long time. Studies where AR and PBL are used together are new and rare. PBL and AR technology are used together in the study because it is believed that…
Descriptors: Computer Simulation, Problem Based Learning, Science Education, Educational Technology
Zhao, Jia-Hua; Yang, Qi-Fan – Journal of Computer Assisted Learning, 2023
Background: As adequate support, virtual reality (VR) has been increasingly introduced into the classroom to help students learn a new language. However, empirical studies exploring the educational potential of using 360° spherical video-based virtual reality (SVVR) in high-school Chinese language classrooms are still lacking. Objectives: A mind…
Descriptors: Foreign Students, High School Students, Foreign Countries, Second Language Learning
Teresa M. Ober; Ying Cheng; Matthew F. Carter; Cheng Liu – Journal of Computer Assisted Learning, 2024
Background: Students' tendencies to seek feedback are associated with improved learning. Yet, how soon this association becomes robust enough to make predictions about learning is not fully understood. Such knowledge has strong implications for early identification of students at-risk for underachievement via digital learning platforms.…
Descriptors: Academic Achievement, Feedback (Response), Student Behavior, At Risk Students
Shilan Ahmadian; Lisbeth M. Brevik; Elisabet Öhrn – Journal of Computer Assisted Learning, 2024
Background: In Norway, games were introduced into the 2020 English curriculum; acknowledging games as language learning resources alongside other text-based material. However, little is known about the type of games selected by English teachers, reasons for doing so, or how games are actually used in teaching. This is particularly relevant in…
Descriptors: Foreign Countries, High Schools, Language Teachers, Vocational English (Second Language)
Rocío Mínguez-Pardo; Javier Del Olmo-Muñoz; Sergio Tirado-Olivares; José Antonio González-Calero – Journal of Computer Assisted Learning, 2024
Background: The present study delves into the debate surrounding the effectiveness of homework, focusing specifically on the use of online homework in teaching decimal numbers to 5th and 6th grade primary school students. It highlights the challenges students face in representing and identifying decimal numbers, a concept that is often difficult…
Descriptors: Electronic Learning, Homework, Mathematics Instruction, Number Concepts
Hui-Tzu Chang; Chia-Yu Lin – Journal of Computer Assisted Learning, 2024
Background: Numerous higher education institutions worldwide have adopted English-language-medium computer science courses and integrated online problem-solving competitions to bridge gaps in theory and practice (Alhamami "Education and Information Technologies," 2021; 26: 6549-6562). Objectives: This study aimed to investigate the…
Descriptors: Artificial Intelligence, Instructional Improvement, Problem Solving, Competition
Barrett, Neil Edward; Liu, Gi-Zen – Journal of Computer Assisted Learning, 2019
This study investigated how students designed English academic oral presentations via a blended language learning environment. Data were collected from focus group interviews, observations of students, and instructor perspectives to explore how students develop academic presentation skills. In addition, a total of 36 oral presentations were…
Descriptors: Blended Learning, Oral Language, Teacher Attitudes, English (Second Language)
Teng, Yuan-Yu; Chou, Wen-Chi; Cheng, Meng-Tzu – Journal of Computer Assisted Learning, 2021
This study contributed to the current body of literature on game-based learning by investigating the way playing an educational game, "Humunology," affected learning about the immune system and examining further the association between game immersion and visual attention distribution. A total of 79 undergraduate and graduate students…
Descriptors: Physiology, Game Based Learning, Outcomes of Education, Educational Games
Greenberg, Kevin; Zheng, Robert; Gardner, Michael; Orr, Matthew – Journal of Computer Assisted Learning, 2021
The cognitive theory of multimedia learning postulates learning information in a dual-modality design is more effective than in a single modality, which is known as the modality effect. Research has found that the modality effect supports problem-solving learning, but not retention-based learning. This divergence in findings can be explained by…
Descriptors: Individual Differences, Spatial Ability, Visual Perception, Short Term Memory
Candel, Carmen; Máñez, Ignacio; Cerdán, Raquel; Vidal-Abarca, Eduardo – Journal of Computer Assisted Learning, 2021
Elaborative feedback (EF) containing explanations on students' responses benefits learning. Computer-based environments provide learners with EF in different ways, for example, on an immediate question-by-question basis or after answering a set of questions. Recent findings also suggest that delaying EF enhances learning. However, it is unclear to…
Descriptors: Secondary School Students, Computer Assisted Testing, Multiple Choice Tests, Feedback (Response)
Xie, Heping; Zhao, Tingting; Deng, Sue; Peng, Ji; Wang, Fuxing; Zhou, Zongkui – Journal of Computer Assisted Learning, 2021
Eye movement modelling examples (EMME) are computer-based videos displaying the visualized eye gaze behaviour of a domain expert person (model) while carefully executing the learning or problem-solving task. The role of EMME in promoting cognitive performance (i.e., final scores of learning outcome or problem solving) has been questioned due to…
Descriptors: Eye Movements, Attention, Cognitive Ability, Learning Processes
Irum Alvi; Hager Khechine – Journal of Computer Assisted Learning, 2025
Background: Collaborative learning, which emphasises cooperative group techniques, intersects with the evolving role of social media as a tool. Understanding how cultural values influence these dynamics is crucial for effectively integrating and utilising social media into collaborative learning environments. Objective: This research aims to…
Descriptors: Foreign Countries, College Students, Student Attitudes, Engineering Education

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