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Journal of Computer Assisted…961
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Showing 601 to 615 of 961 results Save | Export
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Lai, K.-W.; Khaddage, F.; Knezek, Gerald – Journal of Computer Assisted Learning, 2013
In this article, we discuss the importance of recognizing students' technology-enhanced informal learning experiences and develop pedagogies to connect students' formal and informal learning experiences, in order to meet the demands of the knowledge society. The Mobile-Blended Collaborative Learning model is proposed as a framework to…
Descriptors: Informal Education, Blended Learning, Cooperative Learning, Models
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Glogger-Frey, I.; Kappich, J.; Schwonke, R.; Holzäpfel, L.; Nückles, M.; Renkl, A. – Journal of Computer Assisted Learning, 2015
A brief, problem-oriented phase such as an inventing activity is one potential instructional method for preparing learners not only cognitively but also motivationally for learning. Student teachers often need to overcome motivational barriers in order to use computer-based learning opportunities. In a preliminary experiment, we found that student…
Descriptors: Electronic Learning, Computer Assisted Instruction, Computer Uses in Education, Student Teachers
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Lin, Jian-Wei – Journal of Computer Assisted Learning, 2019
Team-based learning (TBL) stresses applying knowledge rather than absorbing knowledge in class; studies have investigated the use of TBL and its merits in different teaching courses (e.g., medical science and business). TBL is most effective when students learn autonomously before class. However, the ability of autonomous learning is highly…
Descriptors: Teamwork, Metacognition, Learning Strategies, Knowledge Level
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Buil, I.; Catalán, S.; Martínez, E. – Journal of Computer Assisted Learning, 2018
Business simulation games are a motivational and engaging tool for teaching business management. However, relatively little is known about what factors contribute to their success. This study explores the role of flow experienced while using business simulation games. Specifically, this research investigates the influence of challenge, skills,…
Descriptors: Undergraduate Students, Business Administration Education, Educational Games, Simulation
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Frerejean, J.; van Strien, J. L. H.; Kirschner, P. A.; Brand-Gruwel, S. – Journal of Computer Assisted Learning, 2018
Although students often appear to be skilled in retrieving and making use of information from the internet, research shows that their information problem solving skills are overestimated. They show deficiencies in many of the necessary skills, such as generation of search terms, selection of sources, and critical processing of information. It is…
Descriptors: Problem Solving, Problem Based Learning, Skill Development, Training
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Shadiev, R.; Hwang, W.-Y.; Huang, Y.-M.; Liu, T.-Y. – Journal of Computer Assisted Learning, 2018
We uncovered two critical issues in earlier studies: (a) some studies have shown that mobile learning technology is not beneficial for all students due to complexity of learning environments and student prior knowledge, skills, and experience and (b) familiarity of students with the authentic environments in which they learn using mobile…
Descriptors: Educational Technology, Technology Uses in Education, Junior High School Students, Language Skills
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Impedovo, M. A.; Ligorio, M. B.; McLay, K. F. – Journal of Computer Assisted Learning, 2018
This research investigates how a role called "friend of zone of proximal development" (ZPD), assigned to one student in a peer partnership, supports the transition from university to professional life. Two near-identical blended courses are compared. In Course 1 (6 F, 3 M), the friend of ZPD role was introduced into the ePortfolio…
Descriptors: Peer Relationship, Friendship, College Graduates, Blended Learning
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Oberfoell, A.; Correia, A. – Journal of Computer Assisted Learning, 2016
The modality principle states that low-experience learners more successfully understand information that uses narration rather than on-screen text. This is due to the idea that on-screen text may produce a cognitive overload if it is accompanied by other visual elements. Other studies provided additional data and support for the modality principle…
Descriptors: Multimedia Instruction, College Students, Learning Modalities, Cognitive Processes
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Serrano, M.-Á.; Vidal-Abarca, E.; Ferrer, A. – Journal of Computer Assisted Learning, 2018
The use of documents to perform tasks is a continuous task demand in the current knowledge-based society that involves making a series of decisions to self-regulate the use of text information. Low-skilled comprehenders have serious problems monitoring and self-regulating their decisions in these task-oriented reading situations, which has a…
Descriptors: Metacognition, Teaching Methods, Learning Strategies, Intelligent Tutoring Systems
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Davis, K.; Sridharan, H.; Koepke, L.; Singh, S.; Boiko, R. – Journal of Computer Assisted Learning, 2018
The current study investigated college students' experiences of a gamified informatics course. We surveyed 139 students aged 18-31 years (M = 20 years, SD = 1.5) enrolled in an undergraduate informatics course focused on social networking technologies. Surveys were conducted at 3 time points during the course (beginning, middle, and end). Overall,…
Descriptors: Learner Engagement, Information Science Education, Undergraduate Students, Social Networks
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Wang, X.; Li, M.; Wang, M.; Cui, S.; Shi, L.; Duan, L.; Wang, T. – Journal of Computer Assisted Learning, 2018
This study is to examine the attitudes of students towards the case studies based on mobile messaging in a pharmacotherapy introduction class. Case studies were divided into 4 groups, with 30 pharmacy students each group. Each group was required to share pharmaceutical care plans on WeChat by posting messages. A post-activity survey was conducted:…
Descriptors: Telecommunications, Handheld Devices, Computer Software, Case Studies
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Sanchez, C. A.; Khan, S. – Journal of Computer Assisted Learning, 2016
Reductions in perceptual fluency have been shown to negatively impact attitudes towards learning material, but not learning itself. The current study extends this work to spoken presentations and examines whether the presence of a foreign accent negatively affects learners' experience in an online learning environment. Results indicate that the…
Descriptors: Electronic Learning, Technology Uses in Education, Educational Technology, Online Courses
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Makransky, Guido; Borre-Gude, Stefan; Mayer, Richard E. – Journal of Computer Assisted Learning, 2019
The main objective of this study was to examine the effectiveness of immersive virtual reality (VR) as a medium for delivering laboratory safety training. We specifically compare an immersive VR simulation, a desktop VR simulation, and a conventional safety manual. The sample included 105 first year undergraduate engineering students (56 females).…
Descriptors: Computer Simulation, Self Efficacy, Learning Motivation, Comparative Analysis
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Lin, Feng; Chan, Carol K. K. – Journal of Computer Assisted Learning, 2018
This study characterized students' online collaborative discourse from a theory-building perspective and examined its relation to epistemic and conceptual understanding. Fifty-two fifth graders' Knowledge Forum discussions on electricity were analysed. Discourse moves were coded within the inquiry threads, and two key epistemic patterns were…
Descriptors: Computer Mediated Communication, Energy, Discourse Analysis, Cooperative Learning
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Cress, U.; Held, C. – Journal of Computer Assisted Learning, 2013
Tagging systems represent the conceptual knowledge of a community. We experimentally tested whether people harness this collective knowledge when navigating through the Web. As a within-factor we manipulated people's prior knowledge (no knowledge vs. prior knowledge that was congruent/incongruent to the collective knowledge inherent in the tags).…
Descriptors: Classification, Internet, Prior Learning, Navigation (Information Systems)
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