Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 2 |
Descriptor
Source
Journal of Computers in… | 7 |
Author
Annetta, Leonard | 1 |
Boyadzhiev, Irina | 1 |
Boyadzhiev, Khristo | 1 |
Cheng, Meng-Tzu | 1 |
Clason, Robert G. | 1 |
Folta, Elizabeth | 1 |
Fuglestad, Anne Berit | 1 |
Fusarelli, Bonnie | 1 |
Holmes, Shawn | 1 |
Kost, Franklin | 1 |
Lamb, Richard | 1 |
More ▼ |
Publication Type
Journal Articles | 7 |
Computer Programs | 4 |
Guides - Classroom - Teacher | 4 |
Reports - Research | 2 |
Reports - Descriptive | 1 |
Education Level
Secondary Education | 2 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
Grade 10 | 1 |
Grade 11 | 1 |
Grade 12 | 1 |
Grade 5 | 1 |
Grade 6 | 1 |
Grade 7 | 1 |
Grade 8 | 1 |
Grade 9 | 1 |
More ▼ |
Audience
Practitioners | 4 |
Teachers | 4 |
Location
Norway | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Annetta, Leonard; Vallett, David; Fusarelli, Bonnie; Lamb, Richard; Cheng, Meng-Tzu; Holmes, Shawn; Folta, Elizabeth; Thurmond, Brandi – Journal of Computers in Mathematics and Science Teaching, 2014
The purpose of this study was to examine the effect Serious Educational Games (SEGs) had on student interest in science in a federally funded game-based learning project. It can be argued that today's students are more likely to engage in video games than they are to interact in live, face-to-face learning environments. With a keen eye on…
Descriptors: Educational Games, Science Instruction, Student Interests, Learning Activities
Fuglestad, Anne Berit – Journal of Computers in Mathematics and Science Teaching, 2009
Computers and calculators are in general widely used in Norwegian schools, but with limited use in specific school subjects, as particularly in mathematics teaching. Various reports from surveys and research projects indicate that teachers' competence with ICT is a crucial point, and that teachers' lack of knowledge of how to utilise software for…
Descriptors: Mathematics Education, Research Methodology, Mathematics Instruction, Knowledge Base for Teaching

Boyadzhiev, Irina; Boyadzhiev, Khristo – Journal of Computers in Mathematics and Science Teaching, 1992
Describes the method for producing the equiangular spiral, the geometric curve generated by modeling an insect's orientation process to an illumination source, utilizing a LOGO Turtle program which is included. (JJK)
Descriptors: Computer Assisted Instruction, Computer Software Evaluation, Elementary Secondary Education, Geometric Concepts

McCoy, Leah P. – Journal of Computers in Mathematics and Science Teaching, 1991
An experimental design study compared the effect of periodic use of the "Geometric Supposers" software to nonuse on geometry achievement of two tenth grade classes (n=58). Results suggest that "Geometric Supposers" promotes higher achievement, particularly on Higher Level and Application Problems. No difference on Lower Level…
Descriptors: Cognitive Development, Computer Assisted Instruction, Computer Software Evaluation, Geometry

Kost, Franklin – Journal of Computers in Mathematics and Science Teaching, 1990
Described is a learning activity which incorporates computer programing and the teaching of arrays. Using the newspaper as a source for ideas for programing assignments and classroom examples is emphasized. (KR)
Descriptors: Computer Assisted Instruction, Computer Software, Instructional Materials, Learning Activities

Clason, Robert G. – Journal of Computers in Mathematics and Science Teaching, 1990
Described is a method for drawing periodic tile patterns using LOGO. Squares, triangles, hexagons, shape filling, and random tile laying are included. These activities incorporate problem solving, programing methods, and the geometry of angles and polygons. (KR)
Descriptors: Computer Assisted Instruction, Computer Software, Geometry, Junior High Schools

Owens, John E. – Journal of Computers in Mathematics and Science Teaching, 1990
This article describes a way in which the computer can be used by students in exploring patterns and solving problems associated with number theory. BASIC programs are described, along with classroom questions and procedures that aid in implementation. (Author/KR)
Descriptors: Cognitive Development, Computer Assisted Instruction, Computer Software, Instructional Materials