NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 8 results Save | Export
Peer reviewed Peer reviewed
Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1986
Describes various solutions to sequence problems using Logo programing language. Complete program listings are included when applicable. (JN)
Descriptors: Computer Science Education, Elementary Education, Elementary School Mathematics, Mathematics Education
Peer reviewed Peer reviewed
Danner, Donald – Journal of Computers in Mathematics and Science Teaching, 1984
Presents three activities in which students learn about and construct star polygons using the LOGO programing lanaguage. A list of suggested extension activities is included. (JN)
Descriptors: Elementary Education, Elementary School Mathematics, Geometry, Learning Activities
Peer reviewed Peer reviewed
Clarke, Valerie A. – Journal of Computers in Mathematics and Science Teaching, 1986
Measured girls' (N=43) attitudes toward mathematics and general ability before and after a Logo learning experience. Results suggest that the Logo experience had a positive effect on general ability and on expressed interest in learning about mathematics. (JN)
Descriptors: Academic Ability, Elementary Education, Elementary School Mathematics, Females
Peer reviewed Peer reviewed
Clarke, Valerie A.; Chambers, Susan M. – Journal of Computers in Mathematics and Science Teaching, 1987
Describes how Logo has been used to introduce primary children to mathematical concepts often considered to be too difficult for them. Outlines how Logo has been used to introduce the estimation of distance, the estimation of angles, symmetry, rules of precedence, the concepts of random, and the use of variables. (TW)
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Courseware, Distance
Peer reviewed Peer reviewed
Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1988
Illustrates the exploration of random and chance events with a microcomputer. Demonstrates this principle using turtle graphics, coin flips, and die rolls in a student exercise involving distance and direction on a number line. Includes the necessary LOGO programming statements to use this method. (CW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Uses in Education, Courseware
Peer reviewed Peer reviewed
Niess, Margaret L. – Journal of Computers in Mathematics and Science Teaching, 1988
Considers activities that use LOGO to slide, turn, and flip the "turtle." Uses non-LOGO tools such as cutouts, pattern blocks, and tangrams to enhance the motion work. Provides examples and programs with explanations. (MVL)
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Computers
Peer reviewed Peer reviewed
Kelly, Gwendolyn N.; And Others – Journal of Computers in Mathematics and Science Teaching, 1987
Reports on a study designed to further investigate whether structured Logo learning experiences would have a positive influence on student understanding of selected basic geometry concepts. Results indicated more than just one year of Logo instruction would be needed to improve students understanding of simple angle and distance concepts. (TW)
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Uses in Education, Distance
Peer reviewed Peer reviewed
Baird, William E. – Journal of Computers in Mathematics and Science Teaching, 1986
Presented are abstracts from volume two of the World Conference on Computers in Education, 1985. Four topics are: (1) cognitive and visual style; (2) computer graphics and descriptive geometry; (3) LOGO and educational research; and (4) algorithms, programing, and computer literacy. (JM)
Descriptors: Abstracts, Annotated Bibliographies, Cognitive Style, College Science