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Annetta, Leonard; Vallett, David; Fusarelli, Bonnie; Lamb, Richard; Cheng, Meng-Tzu; Holmes, Shawn; Folta, Elizabeth; Thurmond, Brandi – Journal of Computers in Mathematics and Science Teaching, 2014
The purpose of this study was to examine the effect Serious Educational Games (SEGs) had on student interest in science in a federally funded game-based learning project. It can be argued that today's students are more likely to engage in video games than they are to interact in live, face-to-face learning environments. With a keen eye on…
Descriptors: Educational Games, Science Instruction, Student Interests, Learning Activities
Fishman, Barry; Penuel, William R.; Hegedus, Stephen; Roschelle, Jeremy – Journal of Computers in Mathematics and Science Teaching, 2011
This study examines factors related to the sustainability of SimCalc Mathworlds (SCMW), a technology-infused mathematics curriculum. We surveyed middle school teachers one year after their participation in a randomized trial where they were introduced to SCMW curriculum, to identify factors related to their continued use of the materials in ways…
Descriptors: Intervention, Middle School Teachers, Grade 7, Grade 8

Dori, Yehudit J.; Yochim, Jerome M. – Journal of Computers in Mathematics and Science Teaching, 1992
Discusses exemplary teacher and student characteristics that can provide the base to generate an Intelligent Computer Assisted Instruction (ICAI) shell. Outlines the expertise, learning, student-model, and inference modules of an ICAI shell. Describes the development of an ICAI shell for an undergraduate course in human physiology. (33 references)…
Descriptors: Biology, Computer Assisted Instruction, Computer Software Development, Courseware