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Shin, Namin; Jang, Yeon-Ju – Journal of Creative Behavior, 2017
The development of group creativity can be challenging for both young students and their teachers. This study examined the processes and learning outcomes of group creativity training from the perspectives of elementary school students and teachers while identifying critical factors that contributed to the success of the training. Data were…
Descriptors: Creative Development, Creativity, Elementary School Students, Foreign Countries
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Thompson, Timothy N. – Journal of Creative Behavior, 1991
This paper discusses the dialectics of creativity, especially in group behavior; notes how stabilizing influences result in hard-programed behavior; outlines habits of thinking, learning, and behaving that help in developing creative potential; and presents exercises to encourage flexibility in the group creative process and counter inhibiting…
Descriptors: Creative Development, Creative Thinking, Creativity, Group Behavior
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Tulenko, Paul; Kryder, Suzanne – Journal of Creative Behavior, 1990
To increase group creativity and understanding of the creative process, a 3-hour session of nonthreatening game playing was undertaken with 10 graduate students. Games included comfort-establishing, trust-building, and challenge activities. Observers were unaware of any individual asserting dominance, and participants formed relationships that…
Descriptors: Cooperation, Creative Development, Creativity, Games
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Siau, Keng L. – Journal of Creative Behavior, 1996
Discusses using advanced electronic and communication technology to improve organizational innovation. Group creativity techniques, such as electronic brainstorming, PMI (a brainstorming approach involving plus, minus, and interesting points), synectics, and their verbal counterparts are compared. Electronic PMI and synectics are found to be…
Descriptors: Brainstorming, Communications, Computers, Creative Development
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Schwab, Lynne S.; D'Zamko, Mary Elizabeth – Journal of Creative Behavior, 1988
Eleven professionals participated in a weekend workshop called "Planned Spontaneity." Using techniques of group mental imagery, the group focused on ways of empowering individuals in educational settings to increase their use of creative mental capacities. The group agenda, activities, process, and resulting product are described. (JW)
Descriptors: Adult Education, Adults, Creative Development, Creative Thinking
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Holt, G. Richard; Chang, Hui-Ching – Journal of Creative Behavior, 1992
This essay describes the use of I Ching hexagrams as a focus to improve the ability of college student groups to evolve creative solutions and improve decision-making skills. The philosophy of I Ching is briefly explained, and examples are given of hexagram interpretations which are applicable to group discussion and problem solving. (DB)
Descriptors: Brainstorming, Creative Activities, Creative Development, Creativity
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Aiken, Milam; Riggs, Mary – Journal of Creative Behavior, 1993
A computer-based group decision support system (GDSS) to increase collaborative group productivity and creativity is explained. Various roles for the computer are identified, and implementation of GDSS systems at the University of Mississippi and International Business Machines are described. The GDSS is seen as fostering productivity through…
Descriptors: Adults, Brainstorming, Computer Networks, Computer Oriented Programs