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Seow, Poh-Sun; Wong, Suay-Peng – Journal of Education for Business, 2016
The authors describe the first mobile gaming app for learning accounting, Accounting Challenge (ACE). On September 30, 2016, ACE had been downloaded 23,230 times, spanning 90 countries, and had won three international teaching awards. The app was motivated by the aim to empower students to learn accounting in a fun way, outside of the classroom.…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Accounting
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Ahadiat, Nas – Journal of Education for Business, 2008
Given the wide range of technologies available for use in education, the author tried to determine which technologies have widespread applications for accounting educators. This information can provide a basis on which faculty can determine which media are more appropriate or have practical applications in accounting curricula. In addition, the…
Descriptors: Accounting, Educational Technology, Technology Uses in Education, Incidence
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Duangploy, Orapin – Journal of Education for Business, 1990
Describes the use of the partially prepared template for solving selected accounting problems and examines the educational issues relating to students' perception of using them. (JOW)
Descriptors: Accounting, Computer Oriented Programs, Higher Education, Spreadsheets