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Vieregger, Carl; Bryant, Andrew – Journal of Education for Business, 2020
At its best, the undergraduate capstone class in the college of business can both cap the students' learning experience and bridge that experience to their future careers. Recent trends in management education, however, have seen the capstone course evolve to consist primarily of a terminal group project without any focus on professional…
Descriptors: Mentors, Alumni, Capstone Experiences, Business Administration Education
Sugahara, Satoshi; Lau, David – Journal of Education for Business, 2019
The authors examine the determinants of the effective implementation of game-based learning (GBL) for experiential learning. They focus on the successful GBL initiative called Management Game (MG) and adopt the theory-driven deductive thematic analysis approach of Boyatzis along with the Matsuo model as theoretical rationale. Overall, the findings…
Descriptors: Game Based Learning, Experiential Learning, Accounting, Educational Games