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Dan Sun; Fan Xu – Journal of Educational Computing Research, 2025
Real-time collaborative programming (RCP), which allows multiple programmers to work concurrently on the same codebase with changes instantly visible to all participants, has garnered considerable popularity in higher education. Despite this trend, little work has rigorously examined how undergraduates engage in collaborative programming when…
Descriptors: Cooperative Learning, Programming, Computer Science Education, Undergraduate Students
Satratzemi, Maya; Stelios, Xinogalos; Tsompanoudi, Despina – Journal of Educational Computing Research, 2023
This paper presents a Systematic Literature Review (SLR) of fifty-seven studies on Distributed Pair Programming (DPP) in higher education, identifying which studies investigated factors on the effectiveness of DPP as a method for learning programming, factors related to mediating and stimulating interactions between students, the…
Descriptors: Programming, Teamwork, Higher Education, Instructional Effectiveness
Hsu, Wen-Chin; Gainsburg, Julie – Journal of Educational Computing Research, 2021
Block-based programming languages (BBLs) have been proposed as a way to prepare students for learning to program in more sophisticated, text-based languages, such as Java. Hybrid BBLs add the ability to view and edit the block commands in auto-generated, text-based code. We compared the use of a non-hybrid BBL (Scratch), a hybrid BBL (Pencil…
Descriptors: Computer Science Education, Introductory Courses, Teaching Methods, Student Attitudes
Demir, Ömer; Seferoglu, Süleyman Sadi – Journal of Educational Computing Research, 2021
This study's goal was to investigate the effect of homogeneous and heterogeneous pairs in terms of individual differences on group compatibility, flow, and coding performance in pair programming. In line with this goal, five individual difference variables of gender, learning style, friendship, the conscientiousness component of personality…
Descriptors: College Students, Programming, Coding, Cooperative Learning
List, Alexandra; Grossnickle, Emily M.; Alexander, Patricia A. – Journal of Educational Computing Research, 2016
To complete any academic tasks using information from the Internet, undergraduate students first have to select the appropriate sources. However, the types of justifications that undergraduates provide for source selection and how these justifications may be impacted by task characteristics have been underexamined. This study explored…
Descriptors: Undergraduate Students, Information Sources, Information Seeking, Evaluation Criteria
Veletsianos, George; Russell, Gregory S. – Journal of Educational Computing Research, 2013
Researchers claim that pedagogical agents engender opportunities for social learning in digital environments. Prior literature, however, has not thoroughly examined the discourse between agents and learners. To address this gap, we analyzed a data corpus of interactions between agents and learners using open coding methods. Analysis revealed that:…
Descriptors: Pictorial Stimuli, Simulated Environment, Literature Reviews, Interaction
Lin, Lu-Fang – Journal of Educational Computing Research, 2014
This study surveyed the problems 213 university students confronted while viewing an online video-based English program. Data were collected through self-reports and one-to-one interviews. The content analysis approach was used. Totally, 18 problems were identified and categorized into three cognitive-processing stages: perception, parsing, and…
Descriptors: Chinese, College Students, Online Courses, English (Second Language)
Schroeder, Noah L.; Adesope, Olusola O.; Gilbert, Rachel Barouch – Journal of Educational Computing Research, 2013
Research on the use of software programs and tools such as pedagogical agents has peaked over the last decade. Pedagogical agents are on-screen characters that facilitate instruction. This meta-analysis examined the effect of using pedagogical agents on learning by reviewing 43 studies involving 3,088 participants. Analysis of the results…
Descriptors: Meta Analysis, Cybernetics, Artificial Intelligence, Technology Uses in Education
Lin, Lijia; Atkinson, Robert K. – Journal of Educational Computing Research, 2013
The purpose of the two experiments was to investigate the potential effects of different types of visualizations and self-explanation prompts on learning human cardiovascular system in a multimedia environment. In Experiments 1 and 2, 70 and 44 college students were randomly assigned to one of the four conditions in a 2 × 2 factorial design with…
Descriptors: Educational Experiments, Visualization, Prompting, Human Body
Xie, Ying; Ke, Fengfeng; Sharma, Priya – Journal of Educational Computing Research, 2010
Deep cognitive thinking refers to a learner's purposeful and conscious manipulation of ideas toward meaningful learning. Strategies such as journaling/blogging and peer feedback have been found to promote deep thinking. This article reports a research study about the effects of two different blog leader styles on students' deep thinking as…
Descriptors: Feedback (Response), Web Sites, Electronic Publishing, Teamwork
Spatariu, Alexandru; Hartley, Kendall; Schraw, Gregory; Bendixen, Lisa D.; Quinn, Linda F. – Journal of Educational Computing Research, 2007
Many consider rich argumentation to be the core of quality discussions and view it as a vehicle to solving problems and clarifying content. This study examined the influence of a discussion leader intervention on the quality of online argumentation and interactivity. Subjects were 44 undergraduate students who participated in online discussions on…
Descriptors: Undergraduate Students, Persuasive Discourse, Higher Education, Computer Mediated Communication
Schell, Robyn; Kaufman, David – Journal of Educational Computing Research, 2009
The web has the potential to offer an environment that can support standardized medical education to students dispersed in time or place and, in the process, respond to reduced availability of patients for practice. This exploratory article describes how we evaluated critical thinking in an online collaborative Problem-based Learning (PBL)…
Descriptors: Medical Education, Problem Based Learning, Patients, Critical Thinking