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Showing 1 to 15 of 59 results Save | Export
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Norfarizah Mohd Bakhir; SiBo Zhou; Shu Chen; Zhou Tianlong – Journal of Educational Computing Research, 2025
This study investigates the effectiveness of digital games in arts education for learning art knowledge and enhancing art interest. Art knowledge includes the topics of art history, production, esthetics, and art criticism. A quasi-experimental approach was used in this study. A 1-month course on arts education digital games was conducted with 40…
Descriptors: College Students, Art Education, Art Appreciation, Art Criticism
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Ching-Yi Chang; Intan Setiani; Jie Chi Yang – Journal of Educational Computing Research, 2025
Traditional teaching methods often limit interactive learning, negatively impacting students' motivation and learning achievement. Moreover, fostering collaborative awareness and problem-solving skills is crucial for developing the core competencies of future nursing professionals. To address these challenges, this study proposed an escape…
Descriptors: Educational Games, Puzzles, Computer Assisted Instruction, Electronic Learning
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Ying-Lien Lin; Wei-Tsong Wang – Journal of Educational Computing Research, 2025
Virtual-reality business simulation games (VRBSGs) have garnered attention in management education. However, investigating the design of efficient VRBSGs from an integrated perspective of social cognitive, self-determination, and cognitive load theories is crucial but under-addressed. Therefore, this study developed a VRBSG learning system to…
Descriptors: Undergraduate Students, Business Education, Computer Simulation, Game Based Learning
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Fidan, Mustafa; Gencel, Nurgun – Journal of Educational Computing Research, 2022
This study investigated the effects of artificial intelligence (AI)-based chatbot and peer feedback mechanisms integrated into the instructional videos (IVs) as a feedback tool on learning performance and intrinsic motivation of pre-service teachers (PTs) in online learning. The participants were 144 PTs from a university in Turkey. A…
Descriptors: Academic Achievement, Learning Motivation, Video Technology, Comparative Analysis
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Pando Cerra, Pablo; Fernández Álvarez, Humberto; Busto Parra, Bernardo; Iglesias Cordera, Paula – Journal of Educational Computing Research, 2022
Game-Based Learning (GBL) is increasingly widespread as a learning technique in the engineering studies. However, this innovative methodology may be difficult to incorporate in some subjects due to their complex contents. This paper aims at combining traditional learning methodologies with game mechanics by using an ad-hoc gaming web environment…
Descriptors: Academic Achievement, Game Based Learning, Information Technology, Teaching Methods
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Rivers, Damian J. – Journal of Educational Computing Research, 2021
Computer-mediated learning initiatives have recently increased due to the novel coronavirus pandemic. Implications are thus created for self-regulation, learning and achievement as computer-mediated learners face unique motivational and metacognitive demands. The current research uses a serial mediation approach to test the effect of goal…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, English (Second Language)
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Aguilar, Jose; Cordero, Jorge; Buendía, Omar – Journal of Educational Computing Research, 2018
In this article, we propose the concept of "Autonomic Cycle Of Learning Analysis Tasks" (ACOLAT), which defines a set of tasks of learning analysis, whose objective is to improve the learning process. The data analysis has become a fundamental area for the knowledge discovery from data extracted from different sources. In the autonomic…
Descriptors: Data Analysis, Learning Processes, Decision Making, Instructional Improvement
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Kim, Jieun; Ryu, Hokyoung; Katuk, Norliza; Wang, Ruili; Choi, Gyunghyun – Journal of Educational Computing Research, 2014
The present study aims to show if a skill-challenge balancing (SCB) instruction strategy can assist learners to motivationally engage in computer-based learning. Csikszentmihalyi's flow theory (self-control, curiosity, focus of attention, and intrinsic interest) was applied to an account of the optimal learning experience in SCB-based learning…
Descriptors: Teaching Methods, Student Motivation, Learner Engagement, Computer Assisted Instruction
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Thomas, Tieja; Alexander, Kristopher; Jackson, Renee; Abrami, Philip C. – Journal of Educational Computing Research, 2013
This article reports on the results of a representative sample meta-analysis that explored the effects of interactive versus didactic pedagogy using computer-assisted instruction on measures of academic achievement. A systematic literature search revealed 40 studies, from which 55 effect sizes were extracted. The random effects model of analysis…
Descriptors: Teaching Methods, Computer Assisted Instruction, Meta Analysis, Academic Achievement
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Fletcher-Flinn, Claire M.; Gravatt, Breon – Journal of Educational Computing Research, 1995
Provides a meta-analysis on the effect of computer-assisted instruction (CAI) over a range of study features with a focus on the effectiveness debate. Suggests that what accounts for the typical learning advantage of CAI is the better quality instruction provided by CAI materials. (Author/AEF)
Descriptors: Academic Achievement, Computer Assisted Instruction, Debate, Educational Assessment
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Shell, Duane F.; Husman, Jenefer; Turner, Jeannine E.; Cliffel, Deborah M.; Nath, Indira; Sweany, Noelle – Journal of Educational Computing Research, 2005
Across two years, we examined the effects of teachers' attempts to implement computer supported collaborative learning (CSCL) communities in classrooms in two high schools on students' knowledge building, strategic learning, and perceptions of the classroom environment. In year one, 429 (fall) and 317 (spring) students in the classes of 8 teachers…
Descriptors: Classroom Environment, Student Attitudes, Cooperative Learning, Computer Assisted Instruction
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Armel, Donald; Shrock, Sharon A. – Journal of Educational Computing Research, 1996
Investigated the effects and efficiency of mandatory and optional note taking by undergraduate students (n=81) during computer-based instruction. The required note takers entered notes on every screen of the HyperCard lesson; this group scored significantly higher on the post-test and took significantly longer to complete the instruction than did…
Descriptors: Academic Achievement, Computer Assisted Instruction, Higher Education, Hypermedia
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Erdner, Ruth Ann; Guy, Rebecca F.; Bush, Andrew – Journal of Educational Computing Research, 1998
Examines the effects of computer assisted instruction (CAI) on the reading achievement of male and female first graders. Results indicated that statistically significant achievement gains were sex specific, with only males exhibiting a significant average increase when exposed to CAI. Implications of the findings are discussed. Contains 55…
Descriptors: Academic Achievement, Achievement Gains, Computer Assisted Instruction, Grade 1
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Gibbons, Andrew S.; Robertson, Daniel J.; Duffin, Joel R.; Thompson, Ben – Journal of Educational Computing Research, 2001
Reports the results of research on effects of detailed feedback on problem solving within a computer-based simulation. Participants were 54 undergraduate students. Results indicated highest performance was associated with feedback based on an expert model supplemented with provided textual commentary, suggesting that under some circumstances…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Simulation, Feedback
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Lin, Chi-Hui; Davidson-Shivers, Gayle V. – Journal of Educational Computing Research, 1996
Describes a study of undergraduates that determined the implications of content organization and cognitive style with regard to the design of hypertext. Highlights include effects of linking structure type and field-dependence and -independence on recall of verbal information, attitudes toward instructional materials, and use of the Group Embedded…
Descriptors: Academic Achievement, Cognitive Style, Computer Assisted Instruction, Content Analysis
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