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Pan, Yanjun; Ke, Fengfeng; Dai, Chih-Pu – Journal of Educational Computing Research, 2023
Although prior research has highlighted the significance of representations for mathematical learning, there is still a lack of research on how students use multimodal external representations (MERs) to solve mathematical tasks in digital game-based learning (DGBL) environments. This exploratory study was to examine the salient patterns problem…
Descriptors: Multimedia Instruction, Game Based Learning, Video Games, Mathematics Activities
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Lin, Lijia; Atkinson, Robert K. – Journal of Educational Computing Research, 2013
The purpose of the two experiments was to investigate the potential effects of different types of visualizations and self-explanation prompts on learning human cardiovascular system in a multimedia environment. In Experiments 1 and 2, 70 and 44 college students were randomly assigned to one of the four conditions in a 2 × 2 factorial design with…
Descriptors: Educational Experiments, Visualization, Prompting, Human Body
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Dyck, Jennifer L.; Smither, Janan Al-Awar – Journal of Educational Computing Research, 1994
Examines the relationship between computer anxiety and computer experience for older (over 55) and younger (under 30) adults. Data were collected from 422 subjects using attitude and anxiety scales. Results indicated that older adults were less computer anxious than younger adults but had less computer confidence. No gender differences were found…
Descriptors: Age Differences, College Students, Comparative Analysis, Computer Anxiety