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Showing 1 to 15 of 31 results Save | Export
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Angxuan Chen; Jiyou Jia; Yuzhen Li; Lingyu Fu – Journal of Educational Computing Research, 2025
Role-play activities are considered a useful instructional design in enhancing the speaking performance of foreign language learners. However, in the traditional classroom context, learners may not readily have access to interlocutors for role-play activities. In this study, we proposed a designed method that integrated the GenAI agent into…
Descriptors: Foreign Countries, College Students, English (Second Language), Second Language Instruction
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Young Oh, Eun; Song, Donggil; Hong, Hyeonmi – Journal of Educational Computing Research, 2020
The aim of this study was to examine the effects of an anti-bullying activity that utilizes conversational virtual agents (called conversation-bots or chatbots) on students' attitudes toward bullying problems. An experimental pre- or posttest design with a three-group setting was used. Eighty-nine fifth-grade students were assigned to one of three…
Descriptors: Computer Mediated Communication, Bullying, Prevention, Intervention
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MacLeod, Jason; Yang, Harrison Hao; Zhu, Sha; Shi, Yinghui – Journal of Educational Computing Research, 2018
In an effort to address student engagement challenges, much research has explored student-to-student connected classroom climate (CCC). Research positively associates CCC to the benefits of student integration, learning, and retention in face-to-face environments. However, few studies have examined CCC in computer-mediated environments. This study…
Descriptors: Classroom Environment, Computer Networks, Computer Software, Computer Mediated Communication
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Chen, Hsiu-Ling; Vicki Widarso, Gracia; Sutrisno, Hendri – Journal of Educational Computing Research, 2020
ChatBot has potential as a language learning tool, especially for learning Chinese vocabulary. This study aimed to investigate the impact of using a newly developed ChatBot to learn Chinese vocabulary by comparing how it works in different learning environments and to explore the ChatBot with reference to the Technology Acceptance Model (TAM).…
Descriptors: Computer Mediated Communication, Computer Assisted Instruction, Chinese, Vocabulary Development
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Quan, Guolong; Gu, Xiaoqing – Journal of Educational Computing Research, 2018
Recent studies have demonstrated the integration of visualization technology to support collaboration and stimulate learning performance. The use of visualization tools during the collaborative activities of international students is a worthy topic for further exploration. Based on grounded and activity theories, this research uses observation and…
Descriptors: Visualization, Cross Cultural Training, Cooperative Learning, Computer Assisted Instruction
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Beach, Richard; Doerr-Stevens, Candance – Journal of Educational Computing Research, 2011
Social networking sites may include argumentative writing about particular issues in which participants adopt competing perspective and discourses on those issues. This study examined roles and discourses adopted by high school students participating in an online role-play conducted on a Ning platform regarding their school's Internet policies on…
Descriptors: High School Students, Persuasive Discourse, School Policy, Administrative Policy
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Hung, Yen-Chu – Journal of Educational Computing Research, 2011
This study investigates the different effects of web-based and face-to-face discussion on computer engineering majors' performance using the Karnaugh map in digital logic design. Pretest and posttest scores for two treatment groups (web-based discussion and face-to-face discussion) and a control group were compared and subjected to covariance…
Descriptors: Foreign Countries, Majors (Students), Visual Aids, Control Groups
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Howard, Craig D.; Barrett, Andrew F.; Frick, Theodore W. – Journal of Educational Computing Research, 2010
In this quasi-experimental case study, we compared five sections of a basic undergraduate technology course. Within an asynchronous web forum, pre-service teachers wrote short critiques of websites designed by their classmates. This peer feedback was provided anonymously by students in two classes (n = 35) whereas providers and recipients of peer…
Descriptors: Feedback (Response), Preservice Teacher Education, Computer Mediated Communication, Education Courses
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Boling, Erica C.; Beatty, Jeanine – Journal of Educational Computing Research, 2010
This qualitative case study of 1 teacher and 10 students in an Advanced Placement English class explores the role of computer-mediated feedback in the creation of a classroom learning environment that was supported through hybrid learning experiences. Data sources included classroom observations, online conversations, interviews with 10 high…
Descriptors: Writing Processes, English Teachers, Classroom Environment, Blended Learning
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Veletsianos, George; Miller, Charles; Doering, Aaron – Journal of Educational Computing Research, 2009
Conflicts occur when learners interact with pedagogical agents and virtual characters. Such conflicts--arising from technological limitations, psychosocial perceptions, and pedagogical inadequacies--hinder communication and interaction between virtual characters and learners, and impede successful engagement with learning tasks and experiences. To…
Descriptors: Electronic Learning, Interaction, Conflict, Guidelines
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Fitzgerald, Gail; Koury, Kevin; Mitchem, Katherine – Journal of Educational Computing Research, 2008
In this literature review, the effects of computer-mediated instruction on the learning of students with mild and moderate disabilities are synthesized from 1996 onward that extends our previously published synthesis for the period 1987-1995. Empirically based findings are reviewed and discussed in the basic skills areas of reading, writing, and…
Descriptors: Incidence, Disabilities, Ecology, Educational Technology
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Ertmer, Peggy A.; Richardson, Jennifer C.; Lehman, James D.; Newby, Timothy J.; Cheng, Xi; Mong, Christopher; Sadaf, Ayesha – Journal of Educational Computing Research, 2010
This study examined students' perceptions of peer feedback and learning in a large, undergraduate course that incorporated supplementary online discussions. Peer feedback (PF) was facilitated via an automated rating system, within Blackboard discussion forums, for half of the students enrolled in the course. Following the peer feedback process,…
Descriptors: Feedback (Response), Student Attitudes, Peer Evaluation, Education Courses
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Ice, Phil; Swan, Karen; Diaz, Sebastian; Kupczynski, Lori; Swan-Dagen, Allison – Journal of Educational Computing Research, 2010
This article used work from the writing assessment literature to develop a framework for assessing the impact and perceived value of written, audio, and combined written and audio feedback strategies across four global and 22 discrete dimensions of feedback. Using a quasi-experimental research design, students at three U.S. universities were…
Descriptors: Feedback (Response), Writing Evaluation, Education Courses, Teacher Education Programs
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Hung, Jui-Long; Crooks, Steven M. – Journal of Educational Computing Research, 2009
The student learning process is important in online learning environments. If instructors can "observe" online learning behaviors, they can provide adaptive feedback, adjust instructional strategies, and assist students in establishing patterns of successful learning activities. This study used data mining techniques to examine and…
Descriptors: Feedback (Response), Educational Strategies, Data Analysis, Teaching Methods
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Ohlund, Barbara; Yu, Chong Ho; Jannasch-Pennell, Angel; DiGangi, Samuel A. – Journal of Educational Computing Research, 2000
Investigates the use of asynchronous (mailing lists) and synchronous (chat sessions) Internet-based communication and its impact on teachers' attitudes toward collaboration, activity completion rate, and test performance. Also examines the impact of collaboration on activity completion rate and teacher performance measured by objective tests. The…
Descriptors: Computer Assisted Instruction, Computer Mediated Communication, Cooperation, Cooperative Learning
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