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Huang, Wen; Roscoe, Rod D.; Craig, Scotty D.; Johnson-Glenberg, Mina C. – Journal of Educational Computing Research, 2022
Virtual reality (VR) has a high potential to facilitate education. However, the design of many VR learning applications was criticized for lacking the guidance of explicit and appropriate learning theories. To advance the use of VR in effective instruction, this study proposed a model that extended the cognitive-affective theory of learning with…
Descriptors: Affective Behavior, Learning Theories, Computer Simulation, Teaching Methods
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Boldbaatar, Nomin; Sendurur, Emine – Journal of Educational Computing Research, 2019
The emergence of block-based environments aims to facilitate the problems caused by the abstractness of text-based languages. Recent studies generally focus on the effect of having block-based experience on programming education. This study is an attempt to observe the transfer of previous programming experiences (block-based vs. text-based) into…
Descriptors: Educational Games, Computer Games, Computer Simulation, Computer Software
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Bringula, Rex P.; Fosgate, Ian Clement O., Jr.; Garcia, Neil Peter R.; Yorobe, Josf Luinico M. – Journal of Educational Computing Research, 2018
This experimental study investigated the effects of the use of two versions of a pedagogical agent named personal instructing agent (PIA) on the mathematics performance of students. The first version exhibits synthetic facial expressions while the second version does not exhibit facial expression (i.e., neutral facial expression). Two groups of…
Descriptors: Comparative Analysis, Mathematics Achievement, Feedback (Response), Mathematics Tests
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Winters, Fielding I.; Azevedo, Roger – Journal of Educational Computing Research, 2005
Sixty-two high-school biology students, paired heterogeneously based on prior knowledge, learned about genetic using GenScope, a computer-based learning environment (CBLE), over four 90-minute class periods. Differences between low and high prior knowledge students emerged with convergence of verbal process data and pre- and post-test product…
Descriptors: High School Students, Computer Assisted Instruction, Prior Learning, Science Instruction
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Schwartz, Neil H.; Stroud, Michael; Hong, Namsoo S.; Lee, Tiffany; Scott, Brianna; McGee, Steven M. – Journal of Educational Computing Research, 2006
This investigation was designed to determine the influence of metaphorical priming on students' comprehension of issues and concepts pertaining to the U.S. Constitution when students studied the subject matter in a problem-based hypermedia instructional system. Sixty-five high school seniors studied the system for 5 days after receiving relevant,…
Descriptors: Prior Learning, Hypermedia, Instructional Systems, High School Seniors
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Reed, W. Michael; And Others – Journal of Educational Computing Research, 1996
University students (n=15) were asked how a hypermedia program's features reflected 4 theoretical constructs, 2 linear models (semantic networks, frames/scripts), and 2 nonlinear models (concept maps and schemata). Regardless of hypermedia experience, students cited more linear than nonlinear models, suggesting that more experience in programming,…
Descriptors: College Students, Computer Literacy, Computer Software, Concept Mapping