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Cetin, Ibrahim – Journal of Educational Computing Research, 2016
Computational thinking has been gaining new impetus in the academic community and in K-12 level education. Scratch is a visual programming environment that can be utilized to teach and learn introductory computing concepts. There are some studies investigating the effectiveness of Scratch for K-12 level education. However, studies that have been…
Descriptors: Preservice Teachers, Preservice Teacher Education, Computation, Programming
García-Rodicio, Héctor – Journal of Educational Computing Research, 2015
Interactive multimedia learning environments incorporate interactive features, such as questioning, through which questions are posed to students and feedback is delivered on their answers. An experiment was conducted comparing two forms of questioning. The participants learned about geology with a multimedia environment that included questioning…
Descriptors: Instructional Innovation, Questioning Techniques, Multimedia Instruction, Multimedia Materials
Moos, Daniel C. – Journal of Educational Computing Research, 2011
Think-aloud and self-report data from 65 undergraduates were used to examine the effect of feedback on self-regulation during learning with hypermedia. Participants, randomly assigned to one of three conditions (Control, Questions, Questions+Feedback), used hypermedia for 30 minutes to learn about the circulatory system. Results indicated that…
Descriptors: Feedback (Response), Self Efficacy, Protocol Analysis, Prior Learning