Descriptor
Source
Journal of Educational… | 4 |
Author
Chappell, Kelly K. | 2 |
Eshet, Yoram | 1 |
Henderson, Lyn | 1 |
Klemes, Joel | 1 |
Laflamme, Marc | 1 |
Macfarlane, Ian | 1 |
McComas, Joan | 1 |
Pivik, Jayne | 1 |
Publication Type
Journal Articles | 4 |
Reports - Research | 3 |
Reports - Descriptive | 2 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating

Pivik, Jayne; McComas, Joan; Macfarlane, Ian; Laflamme, Marc – Journal of Educational Computing Research, 2002
Describes the design and evaluation of a desktop virtual reality program that was developed to teach children about the accessibility and attitudinal barriers encountered by their peers with mobility impairments. Investigated attitudes, grade levels, familiarity with individuals with a disability, and gender. (Author/LRW)
Descriptors: Accessibility (for Disabled), Computer Software Development, Computer Software Evaluation, Courseware

Chappell, Kelly K. – Journal of Educational Computing Research, 1997
Describes two studies that investigated the impact of three features of educational software (aggressive distracters, competition, and underrepresentation of female characters) on girls' attitudes toward software. Results of studies with sixth- and and seventh-grade female mathematics students are discussed based on the Computer Game Attitude…
Descriptors: Analysis of Variance, Competition, Computer Attitudes, Computer Games

Henderson, Lyn; Klemes, Joel; Eshet, Yoram – Journal of Educational Computing Research, 2000
Describes a study that investigated whether second grade students internalized content and concepts embedded in a science computer simulation as opposed to treating it as a game to be played. Discusses cognitive outcomes and processes, thinking skills, use of scientific language, transfer to other contexts, and partner and gender considerations.…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Simulation, Courseware

Chappell, Kelly K. – Journal of Educational Computing Research, 1996
Analyzes, as a function of grade level, the representation of gender, competition, and violence in 17 top-selling software programs designed for mathematics education. Results indicate that mean percentages of violence, competition against the program and competition against a peer increase across grade level; mean percentages of female characters…
Descriptors: Competition, Computer Assisted Instruction, Computer Graphics, Computer Software Evaluation