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Mao, Weijie; Cui, Yunhuo; Chiu, Ming M.; Lei, Hao – Journal of Educational Computing Research, 2022
As past studies showed mixed results, this meta-analysis determined game-based learning's overall effect on students' critical thinking and tested for moderators, using 21 effect sizes from 20 empirical studies of 1,947 participants. The results showed that game-based learning had a significant positive overall effect on students' critical…
Descriptors: Game Based Learning, Critical Thinking, Effect Size, Role Playing