Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 3 |
Descriptor
Source
Journal of Educational… | 6 |
Author
Bengu, Golgen | 1 |
Botteldooren, Dick | 1 |
Busto Parra, Bernardo | 1 |
Cao, Lilian | 1 |
Chao, Jie | 1 |
Chen, Guanhua | 1 |
Erwin, T. Dary | 1 |
Fernández Álvarez, Humberto | 1 |
Huang, Xudong | 1 |
Hung, Yen-Chu | 1 |
Iglesias Cordera, Paula | 1 |
More ▼ |
Publication Type
Journal Articles | 6 |
Reports - Research | 5 |
Reports - Descriptive | 1 |
Reports - Evaluative | 1 |
Speeches/Meeting Papers | 1 |
Tests/Questionnaires | 1 |
Education Level
Audience
Researchers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Xing, Wanli; Li, Chenglu; Chen, Guanhua; Huang, Xudong; Chao, Jie; Massicotte, Joyce; Xie, Charles – Journal of Educational Computing Research, 2021
Integrating engineering design into K-12 curricula is increasingly important as engineering has been incorporated into many STEM education standards. However, the ill-structured and open-ended nature of engineering design makes it difficult for an instructor to keep track of the design processes of all students simultaneously and provide…
Descriptors: Engineering Education, Design, Feedback (Response), Student Evaluation
Pando Cerra, Pablo; Fernández Álvarez, Humberto; Busto Parra, Bernardo; Iglesias Cordera, Paula – Journal of Educational Computing Research, 2022
Game-Based Learning (GBL) is increasingly widespread as a learning technique in the engineering studies. However, this innovative methodology may be difficult to incorporate in some subjects due to their complex contents. This paper aims at combining traditional learning methodologies with game mechanics by using an ad-hoc gaming web environment…
Descriptors: Academic Achievement, Game Based Learning, Information Technology, Teaching Methods
Hung, Yen-Chu – Journal of Educational Computing Research, 2011
This study investigates the different effects of web-based and face-to-face discussion on computer engineering majors' performance using the Karnaugh map in digital logic design. Pretest and posttest scores for two treatment groups (web-based discussion and face-to-face discussion) and a control group were compared and subjected to covariance…
Descriptors: Foreign Countries, Majors (Students), Visual Aids, Control Groups

Erwin, T. Dary; Nelson, Randall B. – Journal of Educational Computing Research, 1986
Describes development of a causal model to test effects of scholastic ability, computing attitudes, and computing background of university undergraduates on use of a computer-assisted instructional system, PLATO-LDEC; on attitudes toward PLATO-LDEC; on computing attitudes after students' PLATO-LDEC experience; and on course grade. (Author/MBR)
Descriptors: Academic Ability, Computer Assisted Instruction, Courseware, Engineering Education

Cao, Lilian; Bengu, Golgen – Journal of Educational Computing Research, 2000
Describes four Web-based agents developed for reengineering a freshman chemistry laboratory education: the "intelligent tutoring tool" that conducts online problem-solving coaching; "the adaptive lecture guide" that provides navigation guidance sensitive to students' knowledge status; the "student modeler" that assesses students' knowledge…
Descriptors: Computer Assisted Instruction, Computer System Design, Engineering Education, Expert Systems
Van Zele, Els; Vandaele, Pieter; Botteldooren, Dick; Lenaerts, Josephina – Journal of Educational Computing Research, 2003
This article describes the implementation and evaluation of a learning objects based computer aided system for an advanced engineering course at Ghent University, Belgium. A new syllabus concept was introduced: students had access to a Web-delivered component and received an identical printed component as two sources of information additional to…
Descriptors: Foreign Countries, Student Attitudes, Engineering Education, Higher Education