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Duncan, Heather E.; Barnett, John – Journal of Educational Computing Research, 2009
While opportunities for online learning are increasing in K-12 education, few teacher education programs include courses on online teaching and learning. Using Garrison and Anderson's (2003) "Community of Inquiry" framework, this qualitative study explored the educational experiences of pre-service teachers in an experiential online course…
Descriptors: Preservice Teacher Education, Preservice Teachers, Education Courses, Experiential Learning
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Mayer, Richard E.; Johnson, Cheryl I. – Journal of Educational Computing Research, 2010
Students learned about electrical circuits in an arcade-type game consisting of 10 levels. For example, in one level students saw two circuits consisting of various batteries and resistors connected in series or parallel, and had to indicate which one had a higher rate of moving current. On levels 1-9, all students received a correct tone and had…
Descriptors: Feedback (Response), Educational Games, Experiential Learning, Science Instruction
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Swan, Karen; Kratcoski, Annette; Mazzer, Pat; Schenker, Jason – Journal of Educational Computing Research, 2005
This article describes an ongoing situated professional development program in which teachers bring their intact classes for an extended stay in a ubiquitous computing environment equipped with a variety of state-of-the-art computing devices. The experience is unique in that it not only situates teacher learning about technology integration in…
Descriptors: Computer Literacy, Educational Technology, Technology Integration, Faculty Development