Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 5 |
Descriptor
Gender Differences | 5 |
Time on Task | 5 |
Correlation | 3 |
Video Games | 3 |
Access to Computers | 2 |
College Students | 2 |
Computer Uses in Education | 2 |
Creativity | 2 |
Foreign Countries | 2 |
Play | 2 |
Predictor Variables | 2 |
More ▼ |
Source
Journal of Educational… | 5 |
Author
Hamlen, Karla R. | 2 |
Bowers, Clint A. | 1 |
Cannon-Bowers, Jan | 1 |
Kay, Robin H. | 1 |
Lauricella, Sharon | 1 |
Li, Daqi | 1 |
Lu, Jiamei | 1 |
Muse, Kathryn | 1 |
Stevens, Carla | 1 |
Vogel, David S. | 1 |
Vogel, Jennifer J. | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Research | 4 |
Tests/Questionnaires | 2 |
Reports - Evaluative | 1 |
Education Level
Grade 4 | 2 |
Grade 5 | 2 |
Higher Education | 2 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
High Schools | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Postsecondary Education | 1 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
Program for International… | 1 |
Torrance Tests of Creative… | 1 |
What Works Clearinghouse Rating
Lu, Jiamei; Li, Daqi; Stevens, Carla; Ye, Renmin – Journal of Educational Computing Research, 2016
Using Program for International Student Assessment (PISA) 2012, an international education database, this study analyzed the evaluations of computer use for academic learning by 15-year-old students from seven Edu-systems (unit in PISA) in Eastern Asia. Six variables were identified in association with students' evaluations of computer use…
Descriptors: Foreign Countries, College Students, Computer Attitudes, Computer Uses in Education
Kay, Robin H.; Lauricella, Sharon – Journal of Educational Computing Research, 2011
Over the past 18 years, a number of large scale reviews of the literature have documented that gender differences in computer attitudes, ability, and use tend to favor males. Since the use of laptops in higher education classrooms is increasing, it is important to examine whether this use is disproportionally advantageous to males and…
Descriptors: College Students, Gender Differences, Teaching Methods, Computer Uses in Education
Hamlen, Karla R. – Journal of Educational Computing Research, 2010
Research has shown that, among children, boys tend to play video games more than girls do. There are several theories addressing this phenomenon, including that stereotypes and lack of opportunity leave girls feeling inadequate with certain types of technology. No research has yet examined the interactive relationships between time spent playing…
Descriptors: Play, Video Games, Gender Differences, Success
Hamlen, Karla R. – Journal of Educational Computing Research, 2009
This study explored relationships between time spent playing video games in a typical week and general creativity, as measured by a common assessment. One hundred eighteen students in 4th and 5th grades answered questions about their video game play and completed the Torrance Tests of Creative Thinking (Torrance, Orlow, & Safter, 1990). While…
Descriptors: Elementary School Students, Creativity, Play, Video Games
Vogel, Jennifer J.; Vogel, David S.; Cannon-Bowers, Jan; Bowers, Clint A.; Muse, Kathryn; Wright, Michelle – Journal of Educational Computing Research, 2006
Substantial disagreement exists in the literature regarding which educational technology results in the highest cognitive gain for learners. In an attempt to resolve this dispute, we conducted a meta-analysis to decipher which teaching method, games and interactive simulations or traditional, truly dominates and under what circumstances. It was…
Descriptors: Teaching Methods, Educational Technology, Simulation, Computers