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Meital Amzalag; Dorin Kadusi; Shimon Peretz – Journal of Educational Computing Research, 2024
Abundant research has tried to understand how games can be designed and used effectively to improve the learning process and to examine the correlations between digital learning games and student motivation, engagement, and knowledge retention. The current study examined the correlation between learning through digital game-based learning (DGBL)…
Descriptors: Learner Engagement, Academic Achievement, Game Based Learning, Electronic Learning
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Hooper, Simon; Hannafin, Michael J. – Journal of Educational Computing Research, 1988
Describes study that compared the achievement of high and low ability eighth-grade students working cooperatively during computer-based instruction. Homogeneous and heterogeneous grouping based on ability are explained, posttest results are analyzed, and implications for instructional design are discussed. (23 references) (Author/LRW)
Descriptors: Academic Achievement, Analysis of Variance, Aptitude Treatment Interaction, Comparative Analysis