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Neofytou, Chrystalla; Hadzilacos, Thanasis – Journal of Educational Computing Research, 2018
Viewing its use in language teaching mainly as a text corpus, this article examines the problem of the assessment of suitability of this material for use in the Greek language course in Cyprus schooling. The suitability of texts for use in language teaching is defined by four parameters, which are described in detail in this article: text…
Descriptors: Greek, Usability, Computational Linguistics, Foreign Countries
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Purgina, Marina; Mozgovoy, Maxim; Blake, John – Journal of Educational Computing Research, 2020
Gamification of language learning is a clear trend of recent years. Widespread use of smartphones and the rise of mobile gaming as a popular leisure activity contribute to the popularity of gamification, as application developers can rely on an unprecedented reach of their products and expect acceptance of game-like elements by the users. In terms…
Descriptors: Computer Games, Computer Simulation, Grammar, Computer Software