Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 4 |
Descriptor
Cognitive Processes | 4 |
Difficulty Level | 4 |
Learning Strategies | 4 |
Foreign Countries | 3 |
Human Body | 2 |
Multimedia Instruction | 2 |
Outcomes of Education | 2 |
Pretests Posttests | 2 |
Academic Achievement | 1 |
Chinese | 1 |
Coding | 1 |
More ▼ |
Source
Journal of Educational… | 4 |
Author
Atkinson, Robert K. | 1 |
Ko, Hwa-Wei | 1 |
Lin, Lijia | 1 |
Liu, I-Fang | 1 |
Peng, Yan | 1 |
Pirklbauer, Constanze | 1 |
Wang, Huimin | 1 |
Wang, Qi | 1 |
Wu, Sheng-Yi | 1 |
Zumbach, Joerg | 1 |
von Kotzebue, Lena | 1 |
More ▼ |
Publication Type
Journal Articles | 4 |
Reports - Research | 4 |
Tests/Questionnaires | 1 |
Education Level
Elementary Education | 2 |
Middle Schools | 2 |
Secondary Education | 2 |
Grade 5 | 1 |
Grade 7 | 1 |
High Schools | 1 |
Higher Education | 1 |
Intermediate Grades | 1 |
Junior High Schools | 1 |
Postsecondary Education | 1 |
Audience
Location
Austria | 1 |
China | 1 |
China (Beijing) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
Motivated Strategies for… | 1 |
Progress in International… | 1 |
What Works Clearinghouse Rating
Wang, Qi; Peng, Yan; Wang, Huimin – Journal of Educational Computing Research, 2022
Self-regulated learning (SRL) is an important method in STEM courses that can help learners acquire knowledge by discovering, organizing, and integrating materials. However, learners may not perform well without scaffolding, which results in purely participation in tasks without solid knowledge acquisition. To guarantee SRL effectiveness,…
Descriptors: Learning Activities, Scaffolding (Teaching Technique), Academic Achievement, STEM Education
Zumbach, Joerg; von Kotzebue, Lena; Pirklbauer, Constanze – Journal of Educational Computing Research, 2022
Augmented Reality (AR) has become an emerging educational technology in classroom practice and science education. While most research and contemporary meta-analyses reveal benefits with regard to knowledge acquisition and motivation of Augmented Reality-based learning environments, most of the studies lack a clear and fair control condition. In…
Descriptors: Computer Simulation, Educational Technology, Science Education, Educational Environment
Liu, I-Fang; Ko, Hwa-Wei; Wu, Sheng-Yi – Journal of Educational Computing Research, 2014
Teachers experience difficulty demonstrating prediction strategies and leading discussions in traditional classrooms. It is also unclear whether online discussion can contribute to reading comprehension. The purpose of this study is to create an online reading system to investigate whether learners can acquire reading strategies and enhance their…
Descriptors: Reading Strategies, Learning Strategies, Discussion (Teaching Technique), Discussion Groups
Lin, Lijia; Atkinson, Robert K. – Journal of Educational Computing Research, 2013
The purpose of the two experiments was to investigate the potential effects of different types of visualizations and self-explanation prompts on learning human cardiovascular system in a multimedia environment. In Experiments 1 and 2, 70 and 44 college students were randomly assigned to one of the four conditions in a 2 × 2 factorial design with…
Descriptors: Educational Experiments, Visualization, Prompting, Human Body