Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 6 |
Descriptor
Source
Journal of Educational… | 7 |
Author
Albayrak, Ebru | 1 |
Altan, Tugba | 1 |
Baran, Evrim | 1 |
Cetin, Ibrahim | 1 |
Chu, Li-Li | 1 |
Frick, Theodore W. | 1 |
Hopcan, Sinan | 1 |
Khikmatillaeva, Umida | 1 |
Kim, Byeongsu | 1 |
Kim, Jonghoon | 1 |
Kim, Taehun | 1 |
More ▼ |
Publication Type
Journal Articles | 7 |
Reports - Research | 7 |
Education Level
Higher Education | 6 |
Postsecondary Education | 6 |
Elementary Education | 1 |
Audience
Location
South Korea | 1 |
Laws, Policies, & Programs
Assessments and Surveys
Group Assessment of Logical… | 1 |
What Works Clearinghouse Rating
Hopcan, Sinan; Polat, Elif; Albayrak, Ebru – Journal of Educational Computing Research, 2022
The pair programming approach is used to overcome the difficulties of the programming process in education environments. In this study, the interaction sequences during the paired programming of preservice teachers was investigated. Lag sequential analysis were used to explore students' behavioral patterns in pair programming. The participants of…
Descriptors: Cooperative Learning, Student Behavior, Programming, Computer Science Education
Kwon, Kyungbin; Song, Donggil; Sari, Annisa R.; Khikmatillaeva, Umida – Journal of Educational Computing Research, 2019
The purpose of this study was to investigate the types of problem-solving behaviors and their effects on solution quality in an online collaborative learning context. A total of 12 preservice teachers enrolled in a computer education course participated in the study. Students in pairs, randomly assigned by the instructor, carried out a…
Descriptors: Cooperative Learning, Problem Solving, Electronic Learning, Preservice Teachers
Baran, Evrim; Uygun, Erdem; Altan, Tugba – Journal of Educational Computing Research, 2017
Recent interest in integrating mobile apps into teaching will continue growing. There remains, however, a pressing need to develop methods and resources to support and educate preservice teachers about the use of these technologies. This case study aimed to examine preservice teachers' criteria for evaluating educational mobile apps. Nineteen…
Descriptors: Preservice Teachers, Student Attitudes, Teaching Methods, Usability
Cetin, Ibrahim – Journal of Educational Computing Research, 2016
Computational thinking has been gaining new impetus in the academic community and in K-12 level education. Scratch is a visual programming environment that can be utilized to teach and learn introductory computing concepts. There are some studies investigating the effectiveness of Scratch for K-12 level education. However, studies that have been…
Descriptors: Preservice Teachers, Preservice Teacher Education, Computation, Programming
Kim, Byeongsu; Kim, Taehun; Kim, Jonghoon – Journal of Educational Computing Research, 2013
The paper-and-pencil programming strategy (PPS) is a way of representing an idea logically by any representation that can be created using paper and pencil. It was developed for non-computer majors to improve their understanding and use of computational thinking and increase interest in learning computer science. A total of 110 non-majors in their…
Descriptors: Teaching Methods, Nonmajors, Computer Science, Thinking Skills
Koh, Joyce H. L.; Frick, Theodore W. – Journal of Educational Computing Research, 2009
Technology skills instruction is an important component of educational technology courses, which has been shown to raise pre-service teachers' computer self-efficacy. Computer self-efficacy, in turn, is positively related to their self-efficacy for technology integration. Studies of undergraduate technology skills instruction found that classroom…
Descriptors: Preservice Teacher Education, Preservice Teachers, Self Efficacy, Teacher Educators

Chu, Li-Li – Journal of Educational Computing Research, 2003
Tests the effects of Web page design instruction on improving computer self-efficacy of preservice teachers. Various computer experiences, including weekly computer use, weekly Internet use, and use frequencies of word processing, e-mail, games, and presentation software were significantly related to computer self-efficacy. Use frequencies of word…
Descriptors: Computer Attitudes, Computer Literacy, Computer Science Education, Computer Use