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Hamlen, Karla R. – Journal of Educational Computing Research, 2018
Video game play is a pervasive recreational activity, particularly among college students. While there is a large research base focused on educational video game play and uses of games in the classroom, there is much less research focused on cognitive strategies and entertainment video game play. The purpose of this study was to investigate…
Descriptors: Problem Solving, Video Games, Educational Games, Undergraduate Students
Peer reviewedJackson, David F.; And Others – Journal of Educational Computing Research, 1992
Describes a study of high school students that investigated the use of microcomputers to teach principles relating to the design and interpretation of graphs. Results related to student achievement, higher order thinking skills, and behavioral protocols are discussed. A sample assignment sheet and test questions are appended. (66 references) (LRW)
Descriptors: Academic Achievement, Analysis of Variance, Cluster Analysis, Computer Assisted Instruction

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