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Showing 1 to 15 of 36 results Save | Export
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Çakiroglu, Ünal; Mumcu, Suheda – Journal of Educational Computing Research, 2020
This exploratory study attempts to determine problem solving steps in block based programming environments. The study was carried out throughout one term within Code.org. Participants were 15 6th grade secondary school students enrolled in an IT course at a public secondary school. Observations, screenshots and interviews were analyzed together to…
Descriptors: Foreign Countries, Grade 6, Secondary School Students, Problem Solving
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Durak, Hatice Yildiz – Journal of Educational Computing Research, 2020
Learning the basic concepts of programming and its foundations is considered as a challenging task for students to figure out. It is a challenging process for lecturers to learn these concepts, as well. The current literature on programming training abounds with the examples of a wide range of methods employed. Within this context, one of the…
Descriptors: Educational Technology, Technology Uses in Education, Programming, Teaching Methods
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Gao, Xuemin; Hew, Khe Foon – Journal of Educational Computing Research, 2022
Computational thinking (CT) has attracted significant interest among many educators around the globe. Despite this growing interest, research on CT and programming education in elementary school remains at an initial stage. Many relevant studies have adopted only one type of method to assess students' CT, which may lead to an incomplete view of…
Descriptors: Thinking Skills, Computation, Flipped Classroom, Elementary School Students
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Wang, Cixiao; Le, Huixiao – Journal of Educational Computing Research, 2022
In collaborative learning, the intuition "the more device, the merrier" is somehow widely acknowledged, but little research has investigated the relationship between device-student ratio and the learning outcome. This study aims to investigate not only the main effect of different device-student ratio, also to identify the moderators in…
Descriptors: Cooperative Learning, Access to Computers, Technology Uses in Education, Educational Technology
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Wu, Sheng-Yi – Journal of Educational Computing Research, 2020
During collaborative learning in online learning communities, teachers usually guide their students through the learning process by means of discussion-based didactics. According to relevant research, an uncontrolled, nonintrusive discussion environment is usually insufficient for promoting higher cognitive processing (HCP). To address this…
Descriptors: Cooperative Learning, Problem Solving, Cognitive Processes, Teaching Methods
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Karabulut-Ilgu, Aliye; Yao, Suhan; Savolainen, Peter; Jahren, Charles – Journal of Educational Computing Research, 2018
The flipped-classroom approach has gained increasing popularity and interest in engineering education. The purpose of this study was to investigate (a) student perspectives on the flipped-classroom approach in a transportation-engineering course and (b) how students used the in-class time dedicated to collaborative problem solving. To this end,…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
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Ching-Yi Chang; Intan Setiani; Jie Chi Yang – Journal of Educational Computing Research, 2025
Traditional teaching methods often limit interactive learning, negatively impacting students' motivation and learning achievement. Moreover, fostering collaborative awareness and problem-solving skills is crucial for developing the core competencies of future nursing professionals. To address these challenges, this study proposed an escape…
Descriptors: Educational Games, Puzzles, Computer Assisted Instruction, Electronic Learning
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Qing Guo; Junwen Zhen; Fenglin Wu; Yanting He; Cuilan Qiao – Journal of Educational Computing Research, 2025
The rapid development of large language models (LLMs) presented opportunities for the transformation of science and STEM education. Research on LLMs was in the exploratory phase, characterized by discussions and observations rather than empirical investigations. This study presented a framework for incorporating LLMs into Science and Engineering…
Descriptors: STEM Education, Computational Linguistics, Teaching Methods, Educational Change
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Fang, Ning; Guo, Yongqing – Journal of Educational Computing Research, 2023
Computer simulation and animation (CSA) is educational technology in which computer programs are employed to simulate and animate real-world physical phenomena and processes. CSA has attracted growing attention and received an increasing number of applications in the international science, technology, engineering, and mathematics education…
Descriptors: Educational Improvement, Learning Processes, Educational Technology, Computer Software
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Borracci, Giuliana; Gauthier, Erica; Jennings, Jay; Sale, Kyle; Muldner, Kasia – Journal of Educational Computing Research, 2020
We investigated the impact of assistance on learning and affect during problem-solving activities with a computer tutor we built using the Cognitive Tutor Authoring Tools framework. The tutor delivered its primary form of assistance in the form of worked-out examples. We manipulated the level of assistance the examples in the tutor provided, by…
Descriptors: Intelligent Tutoring Systems, Mathematics Instruction, Mathematics Education, Algebra
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Shin, Yoonhee; Kim, Dongsik; Song, Donggil – Journal of Educational Computing Research, 2020
This study was designed to examine the effects of negotiation scaffolding for solving complex problems, focusing on peer interaction and learning performance in a computer-supported collaborative learning environment. For this research, 38 undergraduate students performed complex tasks using a collaborative discussion tool that implemented…
Descriptors: Scaffolding (Teaching Technique), Peer Relationship, Interaction, Computer Assisted Instruction
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Parsazadeh, Nadia; Cheng, Pei-Yu; Wu, Ting-Ting; Huang, Yueh-Min – Journal of Educational Computing Research, 2021
This paper examines a method which can be used by instructors pursuing innovative methods for language teaching, which expands learners' motivation in second language learning. Computational thinking (CT) is a problem-solving skill which can motivate students' English language learning. Designing a learning activity which integrates CT into…
Descriptors: Computation, Problem Solving, Story Telling, Educational Technology
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Hou, Huei-Tse; Keng, Su-Han – Journal of Educational Computing Research, 2021
The design and application of educational board games have been emphasized in game-based learning. The integration of educational board games and augmented reality (AR) can help provide extensive cognitive-scaffolding for learners. This study proposed a dual-scaffolding framework that integrated peer-scaffolding and cognitive-scaffolding for an AR…
Descriptors: Scaffolding (Teaching Technique), Peer Relationship, Computer Simulation, Educational Games
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Jang, Eunice Eunhee; Lajoie, Susanne P.; Wagner, Maryam; Xu, Zhenhua; Poitras, Eric; Naismith, Laura – Journal of Educational Computing Research, 2017
Technology-rich learning environments (TREs) provide opportunities for learners to engage in complex interactions involving a multitude of cognitive, metacognitive, and affective states. Understanding learners' distinct learning progressions in TREs demand inquiry approaches that employ well-conceived theoretical accounts of these multiple facets.…
Descriptors: Educational Technology, Technology Uses in Education, Simulation, Patients
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Engelmann, Tanja – Journal of Educational Computing Research, 2014
For effective communication and collaboration in learning situations, it is important to know what the collaboration partners know. However, the acquisition of this knowledge is difficult, especially in collaborating groups with spatially distributed members. One solution is the "Knowledge and Information Awareness" approach developed by…
Descriptors: Cooperation, Visualization, Knowledge Level, Program Effectiveness
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