Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 6 |
Descriptor
Path Analysis | 7 |
Student Attitudes | 7 |
Foreign Countries | 5 |
Likert Scales | 5 |
Hypothesis Testing | 4 |
Predictor Variables | 4 |
Statistical Analysis | 4 |
College Students | 3 |
Handheld Devices | 3 |
Online Courses | 3 |
Questionnaires | 3 |
More ▼ |
Source
Journal of Educational… | 7 |
Author
Baek, Youngkyun | 1 |
Chen, Baiyun | 1 |
Erwin, T. Dary | 1 |
Kang, Minseok | 1 |
Karaoglan Yilmaz, Fatma Gizem | 1 |
Makhdoom, Murk | 1 |
Mao, Jin | 1 |
Nelson, Randall B. | 1 |
Qazi, Wasim | 1 |
Raza, Syed Ali | 1 |
Seilhamer, Ryan | 1 |
More ▼ |
Publication Type
Journal Articles | 7 |
Reports - Research | 7 |
Tests/Questionnaires | 2 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 5 |
Postsecondary Education | 3 |
Elementary Education | 1 |
Audience
Researchers | 1 |
Location
South Korea | 2 |
France | 1 |
Pakistan | 1 |
Turkey | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Raza, Syed Ali; Umer, Amna; Qazi, Wasim; Makhdoom, Murk – Journal of Educational Computing Research, 2018
This study intends to analyze the influence of behavioral and psychosocial factors of higher education students of Karachi on acceptance of m-learning as a mode of getting education. The Theory of Planned Behavior and Technology Acceptance Model have provided the basic frameworks to formulate the hypotheses for this study. The analyses of the…
Descriptors: Foreign Countries, College Students, Student Attitudes, Social Influences
Touati, Achraf; Baek, Youngkyun – Journal of Educational Computing Research, 2018
This study investigated students' perceptions of competence and enjoyment of a mobile game within the context of mobile game-based learning. The proposed model showed that perceived competence and game attitude were the main predictors of enjoyment, while no direct relationship was found between perceived competence and gaming achievement. The…
Descriptors: Student Attitudes, Competence, Self Concept, Educational Games
Vayre, Emilie; Vonthron, Anne-Marie – Journal of Educational Computing Research, 2017
The aim of this study is to test a model of online learners' engagement, which integrates social support (from teachers, peers, and family members) and sense of community as direct and indirect factors, with academic self-efficacy playing a mediating role. Survey results based on a questionnaire administered to 255 students enrolled in an online…
Descriptors: Distance Education, Online Courses, Social Support Groups, Path Analysis
Karaoglan Yilmaz, Fatma Gizem – Journal of Educational Computing Research, 2017
Today, the use of social network-based virtual learning communities is increasing rapidly in terms of knowledge management. An important dynamic of knowledge management processes is the knowledge sharing behaviors (KSB) in community. The purpose of this study is to examine the KSB of the students in a Facebook-based virtual community created…
Descriptors: Computer Simulation, Communities of Practice, Social Media, Computer Mediated Communication
Kang, Minseok; Shin, Won sug – Journal of Educational Computing Research, 2015
This study proposes an extended technology acceptance model to predict acceptance of synchronous e-learning by examining relationships among variables associated with factors influencing the technology acceptance of synchronous e-learning. Learners at an online university participated through an online survey; there were 251 respondents in all.…
Descriptors: Foreign Countries, Graduate Students, Student Attitudes, Adoption (Ideas)
Chen, Baiyun; Sivo, Stephen; Seilhamer, Ryan; Sugar, Amy; Mao, Jin – Journal of Educational Computing Research, 2013
Mobile learning is a fast growing trend in higher education. This study examined how an extended technology acceptance model (TAM) could evaluate and predict the use of a mobile application in learning. A path analysis design was used to measure the mediating effects on the use of Blackboard's Mobile™ Learn application in coursework (N = 77). The…
Descriptors: Telecommunications, Higher Education, Handheld Devices, Educational Technology

Erwin, T. Dary; Nelson, Randall B. – Journal of Educational Computing Research, 1986
Describes development of a causal model to test effects of scholastic ability, computing attitudes, and computing background of university undergraduates on use of a computer-assisted instructional system, PLATO-LDEC; on attitudes toward PLATO-LDEC; on computing attitudes after students' PLATO-LDEC experience; and on course grade. (Author/MBR)
Descriptors: Academic Ability, Computer Assisted Instruction, Courseware, Engineering Education