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Chengliang Wang; Xiaojiao Chen; Yifei Li; Pengju Wang; Haoming Wang; Yuanyuan Li – Journal of Educational Computing Research, 2025
This study explored the impact of MetaClassroom, a virtual immersive programming learning environment designed based on the three-dimensional learning progression (3DLP) concept, on students' multidimensional development. Utilizing a quasi-experimental research design, this study compared students' programming learning achievements (PLA),…
Descriptors: Programming, Computer Science Education, Metacognition, Computer Simulation
Xu, Xinhao; Wang, Fang – Journal of Educational Computing Research, 2022
This paper reports an immersive virtual reality lab (iVRLab) training environment that offers college students an immersive and embodied experience in engineering lab work. The iVRLab provides a simple and safe environment for students to learn the complex lab operations to process and prepare silicon wafers. It features highly embodied…
Descriptors: Engineering Education, Laboratory Experiments, Pandemics, COVID-19
Willermark, Sara; Gellerstedt, Martin – Journal of Educational Computing Research, 2022
In 2020, a global pandemic changed the educational landscape overnight and caused an abrupt transition to virtual classrooms. This study aims to gain increased knowledge of teachers' experiences of facing such radical digitalization through ideal types. The data include a teacher survey with 1109 respondents from 15 high schools in Sweden,…
Descriptors: Educational Change, Virtual Classrooms, Teaching Methods, Pandemics
Kim, Heesung; Ke, Fengfeng – Journal of Educational Computing Research, 2016
The pedagogical and design considerations for the use of a virtual reality (VR) learning environment are important for prospective and current teachers. However, empirical research investigating how preservice teachers interact with transformative content representation, facilitation, and learning activities in a VR educational simulation is still…
Descriptors: Virtual Classrooms, Computer Simulation, Preservice Teachers, Student Experience
Kim, Deoksoon; Blankenship, Rebecca J. – Journal of Educational Computing Research, 2013
This study evaluated preservice teachers' professional-knowledge transformation while they participated in simulated professional-development activities via a "Second Life" virtual classroom--an Internet-based multiuser virtual environment (MUVE). While a cohort of preservice teachers experienced the MUVE environment, the instrumental exploratory…
Descriptors: Virtual Classrooms, Computer Assisted Instruction, Computer Simulation, Video Technology
Cavanaugh, Cathy; Gillan, Kathy Jo; Bosnick, Jan; Hess, Melinda; Scott, Heather – Journal of Educational Computing Research, 2008
This study of student performance in an online Algebra course looked at the development, implementation, and evaluation of interactive tools for graphing linear equations. The study focused on an interactive tool that was evaluated with virtual school Algebra students for a challenging component of the course. The performance of these students in…
Descriptors: Online Courses, Program Effectiveness, Algebra, Mathematics Instruction
Bielman, Virginia A.; Putney, Leann G.; Strudler, Neal – Journal of Educational Computing Research, 2003
Interactional ethnography with a social constructionist perspective was used as an orienting theoretical framework to investigate how a community of learners was constructed in a postsecondary distance education class. The question guiding this research was: How do the interactions of the participants in an on-line classroom construct the social…
Descriptors: Virtual Classrooms, Cues, Ethnography, Distance Education